I'm using interact.js to create a throwable element.
I'm trying to run a simple example and it runs fine in web mode, but when i emulate a mobile device the drag is not working properly (the element barely moves).
Here is a bin: https://jsbin.com/gabagojuji/1/edit?output
just run it in web and mobile mode and see the difference.
// target elements with the "draggable" class
interact('.draggable')
.draggable({
// enable inertial throwing
inertia: true,
maxPerElement: '>=2',
// keep the element within the area of it's parent
restrict: {
restriction: ".wrapper",
endOnly: false,
elementRect: { top: 0, left: 0, bottom: 1, right: 1 }
},
// enable autoScroll
autoScroll: true,
// call this function on every dragmove event
onmove: dragMoveListener,
// call this function on every dragend event
onend: function(event) {
var textEl = event.target.querySelector('p');
textEl && (textEl.textContent =
'moved a distance of ' +
(Math.sqrt(event.dx * event.dx +
event.dy * event.dy) | 0) + 'px');
}
});
function dragMoveListener(event) {
var target = event.target,
// keep the dragged position in the data-x/data-y attributes
x = (parseFloat(target.getAttribute('data-x')) || 0) + event.dx,
y = (parseFloat(target.getAttribute('data-y')) || 0) + event.dy;
// translate the element
target.style.webkitTransform =
target.style.transform =
'translate(' + x + 'px, ' + y + 'px)';
// update the posiion attributes
target.setAttribute('data-x', x);
target.setAttribute('data-y', y);
}