How do I configure portable parallel builds in CMake?
Asked Answered
F

6

97

Is it somehow possible to be able to have a parallel build no matter which build tool is used?

Under Unix we can add make -jN where N are the number of threads, and under Windows I added to the CXX_FLAG "/MP" which is then used in Visual Studio to parallel build...(?) How can I make my version such that CMAKE_MAKE_PROGRAM is not always extended when I run CMake?

What is a general solution?

I came up with this:

# Add some multithreaded build support
MARK_AS_ADVANCED(MULTITHREADED_BUILD)
set(MULTITHREADED_BUILD 12 CACHE STRING "How many threads are used to build the project")
if(MULTITHREADED_BUILD)
    if(${CMAKE_GENERATOR} MATCHES "Unix Makefiles")
            message(STATUS ${CMAKE_BUILD_TOOL})
            set(CMAKE_MAKE_PROGRAM "${CMAKE_MAKE_PROGRAM} -j${MULTITHREADED_BUILD}")
            message(STATUS "Added arguments to CMAKE_BUILD_TOOL: ${CMAKE_MAKE_PROGRAM}")
    elseif(MSVC)
      set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
      message(STATUS "Added parallel build arguments to CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
    endif()
endif()
Fossorial answered 21/5, 2012 at 15:58 Comment(5)
Not sure it can be done, don't think its a good idea anyway. CMake describes how the project is build and how make does its thing is a different level from CMake.Galop
Exetnding your approach just add -DMULTITHREADED_BUILD=12 to the command line of cmake. and remove the SET(MULTITHREADED_BUILD ...)Foal
In my case with Eclipse CDT results in error: "/usr/bin/make -j8" all Cannot run program "/usr/bin/make -j8": Unknown reason Error: Program "/usr/bin/make -j8" not found in PATHPanicstricken
My CMake / Eclipse CDT error was due to CMAKE_MAKE_PROGRAM bug: cmake.org/Bug/view.php?id=15497Panicstricken
As this post is a little bit old, users of CMake >= 3.12.0 should consider the answer of @usr1234567Clemmie
M
104

With CMake 3.12 this is possible. From the release notes:

The cmake(1) Build a Project (cmake --build) gained --parallel [<jobs>] and -j [<jobs>] options to specify a parallel build level. They map to corresponding options of the native build tool.

As mentioned by dkg, you can also set the environment variable CMAKE_BUILD_PARALLEL_LEVEL.

Links to CMake's documentation:

Metic answered 15/6, 2018 at 22:49 Comment(2)
You can also set the env var CMAKE_BUILD_PARALLEL_LEVELClemmie
What does "They map to corresponding options of the native build tool" exactly mean? For example it does not seem to automatically set the /MP flag for MSVC when using CMake 3.16.4 and Ninja 1.10.0. So it seems for a true/full parallel build there is still no cross-platform solution available.Harvest
A
26

If you have CMake v2.8.8 or higher, you may use Ninja as an alternative of GNU make:

mkdir build
cd    build
cmake -G Ninja ..
ninja              # Parallel build (no need -j12)

or

mkdir build
cd    build
cmake -G Ninja ..
cmake --build .    # Parallel build using Ninja

As you can see, no need to use CMAKE_MAKE_PROGRAM, the build is run in parallel by default, optimizing the number of jobs depending on available CPU cores.

Ninja is based on a low-level JSON configuration to speed up the startup phase. Therefore its JSON configuration is not easy to write by hand, and I always generate it using a high-level tool/IDE:

As a C++ build often requires lots of memory, your computer must provide as much memory as the number of CPU cores.

As pointed out by Ruslan, CMake 3.12 (2018) has a new option cmake --build -j <N> to limit build to <N> cores (jobs) thus limiting the memory consumption (see also the documentation). If you use an older CMake version, you can still use cmake --build -- -j <N>. The option -- tells to CMake to pass the rest directly to the underlying builder tool, here it is Ninja.

Affectionate answered 30/6, 2015 at 7:55 Comment(5)
Regarding the last sentence: you can limit number of cores used with -j N option, thus the amount of memory used.Fluctuate
Thank you Ruslan 👍 Three years after my answer, CMake has finally the option -j N I was waiting for. Have fun 😉Affectionate
Before CMake 3.12 that you could just pass this option to Ninja — either running it directly as in your first snippet, or appending -- -jN after cmake --build (this -- feature of --build exists even in CMake 2.8.0).Fluctuate
Thank you @Fluctuate 👍 . I was aware about the -- option that I used with make. But I never used it with ninja. 😳 Maybe in 2015, ninja had no option -j <N>... or I was not using it correctly... 🤔 I have updated the answer to fit your experience. Thanks 🤩Affectionate
using the new cmake -j <N> option if passing -j 0 it will use all the cores automatically, like an autodetect the max cores availables and use them all?Smallclothes
P
16

As already mention above one can use --parallel [<jobs>] (or -j [<jobs>]) option of CMake to build solution in parallel.

But I would like to note that in Windows a command

cmake.exe --build --parallel <jobs>

starts a root MSBuild process with the following arguments:

msbuild.exe /m:<jobs> /p:CL_MPCount=1 <another-useful-arguments...>

This means the root MSBuild process will start multiple child MSBuild processes due to /m:<jobs> (or /maxcpucount:<jobs>). But each of this child MSBuild runs at most one compiler process due to /p:CL_MPCount=1 argument (for more details find this link). In other words each MSBuild can compile at most one source file at the same time.

To overcome this limitation one may call CMake in the following way:

cmake.exe --build --parallel <n_msbuild> -- /p:CL_MPcount=<n_cl>

This approach sets /MP option thereby allows multiple compiler processes under each MSBuild instance.


And for the record. To configure builds ran form Visual Studio GUI one need to go to Settings:

  • Option "Projects and Solutions → Build And Run → maximum number of parallel projects build" affects on maxcpucount.
  • Option "Projects and Solutions → VC++ Project Settings → Build → Maximum Concurrent C++ Compilations" represents the default boundary to /MP.
Pontifex answered 24/11, 2021 at 20:32 Comment(0)
S
10

Now it is very simple to parallel build with cmake. You can add "-j jobs_number" when using "cmake --build". For example:

cmake --build . -j 24

More details can be found in CMAKE manual: https://cmake.org/cmake/help/latest/manual/cmake.1.html#build-tool-mode

--parallel [], -j [] The maximum number of concurrent processes to use when building. If is omitted the native build tool’s default number is used.

The CMAKE_BUILD_PARALLEL_LEVEL environment variable, if set, specifies a default parallel level when this option is not given.

Some native build tools always build in parallel. The use of value of 1 can be used to limit to a single job.

Spradling answered 1/9, 2020 at 9:33 Comment(2)
When I try that I get Unknown argument -j . This is on ubuntu, cmake version 3.10.2Uninspired
@Uninspired the reason might be that you need CMake 3.12 at leastImmortalize
M
2

You can't do this cross-platform. The -jN option is a parameter to make, and not part of the generated Makefile. However, you could have CMake generate a Bash script that runs make for your project using -jN (where the script looks up the number of cores you have).

Murther answered 25/4, 2014 at 3:33 Comment(4)
For Visual Studio: msbuild your_project.sln /maxcpucount:NErythrite
@JeanDavy: You can even pass this parameter using the CMake build tool by calling cmake --build . -- /maxcpucount:8 as CMake passes all parameters following the "empty" -- to the build tool.Bigley
@RolandSarrazin yep, my current script is cmake --build . --target install --config release -- /m and it seems to be working on all cores. Thanks to this discussion. I also suggest to not specify exact number, in this case MSBuild will consider that build must be performed on all available cores, but not more than exist.Overanxious
No longer true. Beginning with 3.12, CMake offers according flags. See my answer.Metic
F
1

I have settled down to writing a parallelmake.sh script for Unix Makefiles-based generators. This is done here: https://github.com/gabyx/ApproxMVBB

And the relevant parts in the the CMake file:

https://github.com/gabyx/ApproxMVBB/blob/master/CMakeLists.txt#L89

# Add some multithreaded build support =====================================================================================================
MARK_AS_ADVANCED(MULTITHREADED_BUILD)
SET(MULTITHREADED_BUILD ON CACHE BOOL "Parallel build with as many threads as possible!")
if(MULTITHREADED_BUILD)
    if(${CMAKE_GENERATOR} MATCHES "Unix Makefiles")
            file(COPY ${ApproxMVBB_ROOT_DIR}/cmake/parallelmake.sh DESTINATION ${PROJECT_BINARY_DIR}
                FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE
                NO_SOURCE_PERMISSIONS
            )
            SET(CMAKE_MAKE_PROGRAM "${PROJECT_BINARY_DIR}/parallelmake.sh")
            MESSAGE(STATUS "Set make program to ${PROJECT_BINARY_DIR}/parallelmake.sh")
    elseif(MSVC)
      SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" "/MP")
      MESSAGE(STATUS "Added parallel build arguments to CMAKE_CXX_FLAGS: ${CMAKE_CXX_FLAGS}")
    endif()
endif()
# ========================================================================================================================================
Fossorial answered 30/6, 2015 at 11:29 Comment(1)
With CMake 3.12, it's better to use the official way.Metic

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