Below is the Code For Capturing Audio using audioqueue and encode (wide-band) using speex
(For Better Quality of Audio You can encode data in separate Thread , Change your sample size according to your capture format).
Audio format
mSampleRate = 16000;
mFormatID = kAudioFormatLinearPCM;
mFramesPerPacket = 1;
mChannelsPerFrame = 1;
mBytesPerFrame = 2;
mBytesPerPacket = 2;
mBitsPerChannel = 16;
mReserved = 0;
mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
Capture callback
void CAudioCapturer::AudioInputCallback(void *inUserData,
AudioQueueRef inAQ,
AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime,
UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs)
{
CAudioCapturer *This = (CMacAudioCapturer *)inUserData;
int len = 640;
char data[640];
char *pSrc = (char *)inBuffer->mAudioData;
while (len <= inBuffer->mAudioDataByteSize)
{
memcpy(data,pSrc,640);
int enclen = encode(buffer,encBuffer);
len=len+640;
pSrc+=640; // 640 is the frame size for WB in speex (320 short)
}
AudioQueueEnqueueBuffer(This->m_audioQueue, inBuffer, 0, NULL);
}
speex encoder
int encode(char *buffer,char *pDest)
{
int nbBytes=0;
speex_bits_reset(&encbits);
speex_encode_int(encstate, (short*)(buffer) , &encbits);
nbBytes = speex_bits_write(&encbits, pDest ,640/(sizeof(short)));
return nbBytes;
}