Is there a programmatic way to detect whether or not you are on a big-endian or little-endian architecture? I need to be able to write code that will execute on an Intel or PPC system and use exactly the same code (i.e., no conditional compilation).
I don't like the method based on type punning - it will often be warned against by compiler. That's exactly what unions are for!
bool is_big_endian(void)
{
union {
uint32_t i;
char c[4];
} bint = {0x01020304};
return bint.c[0] == 1;
}
The principle is equivalent to the type case as suggested by others, but this is clearer - and according to C99, is guaranteed to be correct. GCC prefers this compared to the direct pointer cast.
This is also much better than fixing the endianness at compile time - for OSes which support multi-architecture (fat binary on Mac OS X for example), this will work for both ppc/i386, whereas it is very easy to mess things up otherwise.
CHAR_BIT != 8
? –
Administration uint8_t
instead of char
. –
Diocletian You can use std::endian
if you have access to a C++20 compiler, such as GCC 8+ or Clang 7+.
Note: std::endian
began in <type_traits>
, but it was moved to <bit>
at the 2019 Cologne meeting. GCC 8, Clang 7, 8 and 9 have it in <type_traits>
while GCC 9+ and Clang 10+ have it in <bit>
.
#include <bit>
if constexpr (std::endian::native == std::endian::big)
{
// Big-endian system
}
else if constexpr (std::endian::native == std::endian::little)
{
// Little-endian system
}
else
{
// Something else
}
You can do it by setting an int and masking off bits, but probably the easiest way is just to use the built in network byte conversion ops (since network byte order is always big endian).
if ( htonl(47) == 47 ) {
// Big endian
} else {
// Little endian.
}
Bit fiddling could be faster, but this way is simple, straightforward and pretty impossible to mess up.
BSWAP
operation. –
Interrupter Please see this article:
Here is some code to determine what is the type of your machine
int num = 1; if(*(char *)&num == 1) { printf("\nLittle-Endian\n"); } else { printf("Big-Endian\n"); }
typeof
to ensure size issues don't get in the way: typeof(1L) num = 1; if( *(char*)&num == 1L ) {...}
I just tested on Solaris/sparc with gcc 3.4.3, and Linux/x86 with GCC 4.4.5. Note, setting -std=c99
with this generates an error since typeof
is not part of C99. –
Seena -(2^15 - 1)
& 2^15-1
, respectively (pdf page 34). So for any system implementing the standard from about the past decade onwards (and possibly further), it should be guaranteed that sizeof(int)>sizeof(char)
. (Any system that doesn't would have to be pretty dated.) –
Ayesha sizeof(int)==sizeof(char)
, you don't have endianness issues at all. –
Mozzarella CHAR_BIT==16
(being bounded from above by the existence of int16_t
and from below by range requirements for int
), and you don't have an issue too. –
Mozzarella This is normally done at compile time (specially for performance reason) by using the header files available from the compiler or create your own. On Linux you have the header file "/usr/include/endian.h".
Do not use a union
!
C++ does not permit type punning via union
s!
Reading from a union field that was not the last field written to is undefined behaviour!
Many compilers support doing so as an extension, but the language makes no guarantee.
See this answer for more details:
https://stackoverflow.com/a/11996970
There are only two valid answers that are guaranteed to be portable.
The first answer, if you have access to a system that supports C++20,
is to use std::endian
from the <bit>
header.
C++20 Onwards
constexpr bool is_little_endian = (std::endian::native == std::endian::little);
constexpr bool is_big_endian = (std::endian::native == std::endian::big);
Prior to C++20, the only valid answer is to store an integer and then inspect its first byte through type punning.
Unlike the use of union
s, this is expressly allowed by C++'s type system.
It's also important to remember that for optimum portability static_cast
should be used, because reinterpret_cast
is implementation defined.
If a program attempts to access the stored value of an object through a glvalue of other than one of the following types the behavior is undefined: [...] a
char
orunsigned char
type.
C++11 Onwards
enum class endianness
{
little = 0,
big = 1,
};
inline endianness get_system_endianness()
{
const int value { 0x01 };
const void * address { static_cast<const void *>(&value) };
const unsigned char * least_significant_address { static_cast<const unsigned char *>(address) };
return (*least_significant_address == 0x01) ? endianness::little : endianness::big;
}
C++11 Onwards (with bool
instead of enum class
)
inline bool is_system_little_endian()
{
const int value { 0x01 };
const void * address { static_cast<const void *>(&value) };
const unsigned char * least_significant_address { static_cast<const unsigned char *>(address) };
return (*least_significant_address == 0x01);
}
C++98/C++03
inline bool is_system_little_endian()
{
const int value = 0x01;
const void * address = static_cast<const void *>(&value);
const unsigned char * least_significant_address = static_cast<const unsigned char *>(address);
return (*least_significant_address == 0x01);
}
sizeof (int) == 1
which was at least in past allowed for C++... :D not that you'd need endianess checks there. –
Millen int
and arrays of char
or unsigned char
do not share a common initial sequence. –
Macromolecule I surprised no one has mentioned the macros which the pre-processor defines by default. While these will vary depending on your platform; they are much cleaner than having to write your own endian-check.
For example; if we look at the built-in macros which GCC defines (on an x86-64 machine):
:| gcc -dM -E -x c - | grep -i endian
#define __LITTLE_ENDIAN__ 1
On a PPC machine I get:
:| gcc -dM -E -x c - | grep -i endian
#define __BIG_ENDIAN__ 1
#define _BIG_ENDIAN 1
(The :| gcc -dM -E -x c -
magic prints out all built-in macros.)
echo "\n" | gcc -x c -E -dM - |& grep -i 'endian'
returns nothing, whereas gcc 3.4.3 (from /usr/sfw/bin
anyway) in Solaris has a definition along these lines. I've seen similar issues on VxWorks Tornado (gcc 2.95) -vs- VxWorks Workbench (gcc 3.4.4). –
Seena Ehm... It surprises me that no one has realized that the compiler will simply optimize the test out, and will put a fixed result as return value. This renders all code examples in the previous answers effectively useless.
The only thing that would be returned is the endianness at compile-time! And yes, I tested all of the examples in previous answer. Here's an example with Microsoft Visual C++ 9.0 (Visual Studio 2008).
Pure C code
int32 DNA_GetEndianness(void)
{
union
{
uint8 c[4];
uint32 i;
} u;
u.i = 0x01020304;
if (0x04 == u.c[0])
return DNA_ENDIAN_LITTLE;
else if (0x01 == u.c[0])
return DNA_ENDIAN_BIG;
else
return DNA_ENDIAN_UNKNOWN;
}
Disassembly
PUBLIC _DNA_GetEndianness
; Function compile flags: /Ogtpy
; File c:\development\dna\source\libraries\dna\endian.c
; COMDAT _DNA_GetEndianness
_TEXT SEGMENT
_DNA_GetEndianness PROC ; COMDAT
; 11 : union
; 12 : {
; 13 : uint8 c[4];
; 14 : uint32 i;
; 15 : } u;
; 16 :
; 17 : u.i = 1;
; 18 :
; 19 : if (1 == u.c[0])
; 20 : return DNA_ENDIAN_LITTLE;
mov eax, 1
; 21 : else if (1 == u.c[3])
; 22 : return DNA_ENDIAN_BIG;
; 23 : else
; 24 : return DNA_ENDIAN_UNKNOWN;
; 25 : }
ret
_DNA_GetEndianness ENDP
END
Perhaps it is possible to turn off any compile-time optimization for just this function, but I don't know. Otherwise it's maybe possible to hardcode it in assembly, although that's not portable. And even then even that might get optimized out. It makes me think I need some really crappy assembler, implement the same code for all existing CPUs/instruction sets, and well.... never mind.
Also, someone here said that endianness does not change during run-time. wrong. There are bi-endian machines out there. Their endianness can vary during execution. Also, there's not only little-endian and big-endian, but also other endiannesses.
Declare an int variable:
int variable = 0xFF;
Now use char* pointers to various parts of it and check what is in those parts.
char* startPart = reinterpret_cast<char*>( &variable );
char* endPart = reinterpret_cast<char*>( &variable ) + sizeof( int ) - 1;
Depending on which one points to 0xFF byte now you can detect endianness. This requires sizeof( int ) > sizeof( char ), but it's definitely true for the discussed platforms.
The C++ way has been to use Boost, where the preprocessor checks and casts are compartmentalized away inside very thoroughly-tested libraries.
The Predef Library (boost/predef.h) recognizes four different kinds of endianness.
The Endian Library was planned to be submitted to the C++ standard and supports a wide variety of operations on endian-sensitive data.
As stated in previous answers, Endianness will be a part of C++20.
Unless you're using a framework that has been ported to PPC and Intel processors, you will have to do conditional compiles, since PPC and Intel platforms have completely different hardware architectures, pipelines, busses, etc. This renders the assembly code completely different between the two.
As for finding endianness, do the following:
short temp = 0x1234;
char* tempChar = (char*)&temp;
You will either get tempChar to be 0x12 or 0x34, from which you will know the endianness.
stdint.h
and use int16_t
to future proof against short being different on another platform. –
Ringleader For further details, you may want to check out this codeproject article Basic concepts on Endianness:
How to dynamically test for the Endian type at run time?
As explained in Computer Animation FAQ, you can use the following function to see if your code is running on a Little- or Big-Endian system: Collapse
#define BIG_ENDIAN 0 #define LITTLE_ENDIAN 1
int TestByteOrder()
{
short int word = 0x0001;
char *byte = (char *) &word;
return(byte[0] ? LITTLE_ENDIAN : BIG_ENDIAN);
}
This code assigns the value 0001h to a 16-bit integer. A char pointer is then assigned to point at the first (least-significant) byte of the integer value. If the first byte of the integer is 0x01h, then the system is Little-Endian (the 0x01h is in the lowest, or least-significant, address). If it is 0x00h then the system is Big-Endian.
As stated in previous answers, use union tricks.
There are a few problems with the ones advised above though. Most notably that unaligned memory access is notoriously slow for most architectures, and some compilers won't even recognize such constant predicates at all, unless word aligned.
Because a mere endian test is boring, here goes a (template) function which will flip the input/output of an arbitrary integer according to your specification, regardless of host architecture.
#include <stdint.h>
#define BIG_ENDIAN 1
#define LITTLE_ENDIAN 0
template <typename T>
T endian(T w, uint32_t endian)
{
// This gets optimized out into if (endian == host_endian) return w;
union { uint64_t quad; uint32_t islittle; } t;
t.quad = 1;
if (t.islittle ^ endian) return w;
T r = 0;
// Decent compilers will unroll this (GCC)
// or even convert straight into single bswap (Clang)
for (int i = 0; i < sizeof(r); i++) {
r <<= 8;
r |= w & 0xff;
w >>= 8;
}
return r;
};
Usage:
To convert from given endian to host, use:
host = endian(source, endian_of_source)
To convert from host endian to given endian, use:
output = endian(hostsource, endian_you_want_to_output)
The resulting code is as fast as writing hand assembly on Clang, and on GCC it's tad slower (unrolled &,<<,>>,| for every byte), but it is still decent.
I would do something like this:
bool isBigEndian() {
static unsigned long x(1);
static bool result(reinterpret_cast<unsigned char*>(&x)[0] == 0);
return result;
}
Along these lines, you would get a time efficient function that only does the calculation once.
bool isBigEndian()
{
static const uint16_t m_endianCheck(0x00ff);
return ( *((const uint8_t*)&m_endianCheck) == 0x0);
}
#define IS_BIGENDIAN() (*((char*) &((int){ 0x00ff })) == (0x00))
–
Nailbiting union {
int i;
char c[sizeof(int)];
} x;
x.i = 1;
if(x.c[0] == 1)
printf("little-endian\n");
else
printf("big-endian\n");
This is another solution. Similar to Andrew Hare's solution.
Declare:
Non-macro, C++11 solution:
union {
uint16_t s;
unsigned char c[2];
} constexpr static d {1};
constexpr bool is_little_endian() {
return d.c[0] == 1;
}
constexpr function never produces a constant expression [-Winvalid-constexpr]
–
Gardol This is untested, but in my mind, this should work. Because it'll be 0x01 on little-endian, and 0x00 on big-endian.
bool runtimeIsLittleEndian(void)
{
volatile uint16_t i=1;
return ((uint8_t*)&i)[0]==0x01; // 0x01=little, 0x00=big
}
If you don't want conditional compilation you can just write endian independent code. Here is an example (taken from Rob Pike):
Reading an integer stored in little-endian on disk, in an endian independent manner:
i = (data[0]<<0) | (data[1]<<8) | (data[2]<<16) | (data[3]<<24);
The same code, trying to take into account the machine endianness:
i = *((int*)data);
#ifdef BIG_ENDIAN
/* swap the bytes */
i = ((i&0xFF)<<24) | (((i>>8)&0xFF)<<16) | (((i>>16)&0xFF)<<8) | (((i>>24)&0xFF)<<0);
#endif
(data[0]<<24) | (data[1]<<16) | (data[2]<<8) | (data[3]);
worked! –
Inference You can also do this via the preprocessor using something like a Boost header file which can be found in Boost endian.
Unless the endian header is GCC-only, it provides macros you can use.
#include "endian.h"
...
if (__BYTE_ORDER == __LITTLE_ENDIAN) { ... }
else if (__BYTE_ORDER == __BIG_ENDIAN) { ... }
else { throw std::runtime_error("Sorry, this version does not support PDP Endian!");
...
__BYTE_ORDER__
, __ORDER_LITTLE_ENDIAN__
and __ORDER_BIG_ENDIAN__
? –
Grooved See Endianness - C-Level Code illustration.
// assuming target architecture is 32-bit = 4-Bytes
enum ENDIANNESS{ LITTLEENDIAN , BIGENDIAN , UNHANDLE };
ENDIANNESS CheckArchEndianalityV1( void )
{
int Endian = 0x00000001; // assuming target architecture is 32-bit
// as Endian = 0x00000001 so MSB (Most Significant Byte) = 0x00 and LSB (Least Significant Byte) = 0x01
// casting down to a single byte value LSB discarding higher bytes
return (*(char *) &Endian == 0x01) ? LITTLEENDIAN : BIGENDIAN;
}
int i=1;
char *c=(char*)&i;
bool littleendian=c;
Here's another C version. It defines a macro called wicked_cast()
for inline type punning via C99 union literals and the non-standard __typeof__
operator.
#include <limits.h>
#if UCHAR_MAX == UINT_MAX
#error endianness irrelevant as sizeof(int) == 1
#endif
#define wicked_cast(TYPE, VALUE) \
(((union { __typeof__(VALUE) src; TYPE dest; }){ .src = VALUE }).dest)
_Bool is_little_endian(void)
{
return wicked_cast(unsigned char, 1u);
}
If integers are single-byte values, endianness makes no sense and a compile-time error will be generated.
The way C compilers (at least everyone I know of) work the endianness has to be decided at compile time. Even for biendian processors (like ARM and MIPS) you have to choose endianness at compile time.
Furthermore, the endianness is defined in all common file formats for executables (such as ELF). Although it is possible to craft a binary blob of biandian code (for some ARM server exploit maybe?) it probably has to be done in assembly.
a c++20 solution:
constexpr bool compare(auto const c, auto const ...a) noexcept
{
return [&]<auto ...I>(std::index_sequence<I...>) noexcept
{
return ((std::uint8_t(c >> 8 * I) == a) && ...);
}(std::make_index_sequence<sizeof...(a)>());
}
static constexpr auto is_big_endian_v{
compare(std::uint32_t(0x01234567), 0x01, 0x23, 0x45, 0x67)
};
static constexpr auto is_little_endian_v{
compare(std::uint32_t(0x01234567), 0x67, 0x45, 0x23, 0x01)
};
static constexpr auto is_pdp_endian_v{
compare(std::uint32_t(0x01234567), 0x23, 0x01, 0x67, 0x45)
};
The task can be accomplished more easily, but for some reason the <bit>
header file is not always present. Here's a demo.
constexpr
expressions have the same value as if they were not constexpr
(except that they are constant expressions when executed as constexpr
) so I don't see how cross-compilation could make it fail. –
Trometer How about this?
#include <cstdio>
int main()
{
unsigned int n = 1;
char *p = 0;
p = (char*)&n;
if (*p == 1)
std::printf("Little Endian\n");
else
if (*(p + sizeof(int) - 1) == 1)
std::printf("Big Endian\n");
else
std::printf("What the crap?\n");
return 0;
}
As pointed out by Coriiander, most (if not all) of these code here will be optimized away at compilation time, so the generated binaries won't check "endianness" at run time.
It has been observed that a given executable shouldn't run in two different byte orders, but I have no idea if that is always the case, and it seems like a hack to me checking at compilation time. So I coded this function:
#include <stdint.h>
int* _BE = 0;
int is_big_endian() {
if (_BE == 0) {
uint16_t* teste = (uint16_t*)malloc(4);
*teste = (*teste & 0x01FE) | 0x0100;
uint8_t teste2 = ((uint8_t*) teste)[0];
free(teste);
_BE = (int*)malloc(sizeof(int));
*_BE = (0x01 == teste2);
}
return *_BE;
}
MinGW wasn't able to optimize this code, even though it does optimize the other code here away. I believe that is because I leave the "random" value that was allocated on the smaller byte memory as it was (at least seven of its bits), so the compiler can't know what that random value is and it doesn't optimize the function away.
I've also coded the function so that the check is only performed once, and the return value is stored for next tests.
0x7FE
? Why use malloc()
at all? that is wasteful. And _BE
is a (albeit small) memory leak and a race condition waiting to happen, the benefits of caching the result dynamically are not worth the trouble. I would do something more like this instead: static const uint16_t teste = 1; int is_little_endian() { return (0x01 == ((uint8_t*)&teste)[0]); } int is_big_endian() { return (0x01 == ((uint8_t*)&teste)[1]); }
Simple and effective, and much less work to perform at runtime. –
Signification volatile
, or #pragma
, etc. –
Signification I was going through the textbook Computer System: a programmer's perspective, and there is a problem to determine which endian this is by a C program.
I used the feature of the pointer to do that as following:
#include <stdio.h>
int main(void){
int i=1;
unsigned char* ii = &i;
printf("This computer is %s endian.\n", ((ii[0]==1) ? "little" : "big"));
return 0;
}
As the int takes up four bytes, and char takes up only one byte. We could use a char pointer to point to the int with value 1. Thus if the computer is little-endian, the char that char pointer points to is with value 1, otherwise, its value should be 0.
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