I wanted to know the answer to a simple question but i have'nt found a good one (i've google it for hours :) )
I'm playing with the sl4a with python and i can send events from js to the python script, but the js is not catching the eventPost i put in the code below from python to js.
Anyone knows how is this been done or if there is another way without the registerCallback?
HTML CODE :
<html>
<head>
<script>
var droid = new Android();
function doit(){
droid.makeToast("Text send :=>"+document.getElementById("msg").value);
droid.eventPost("doit",document.getElementById("msg").value);
}
function alert_me(data){
droid.makeToast("All done!");
document.getElementById("msg").value = '';
}
droid.registerCallback("done",alert_me);
</script>
</head>
<body>
<input type="text" name="boton" id="msg" value="" />
<input type="button" name="boton" value="Go!" onclick="javascript:doit()" />
</body>
</html>
PYTHON CODE:
import android,time
if __name__ == '__main__' :
droid = android.Android()
droid.webViewShow("file:///sdcard/sl4a/scripts/sample.html")
while True:
event = droid.eventWait().result
if event["name"] == 'doit':
droid.makeToast("Event catched! %s" % event['data'])
droid.eventPost("done","Done message")
time.sleep(2)
droid.exit()
alert_me
function makes no use of the argument it receives. If it did, the arg would have a member calleddata
, sodata.data
in your function, which would evaluate to"Done Message"
. – Ovoid