So here's what I'm trying to do. I have a grid with a lot of images, so I'm using the imagesLoaded library along with masonry.
Here's my CSS:
.grid {
opacity:0;
}
And HTML:
<div class="grid">
<div class="grid-sizer"></div>
<div class="gutter-sizer"></div>
<div class="item">image</div>
<div class="item">image</div>
<div class="item">image</div>
</div>
And here's my JS:
var $container = $('.grid');
// initialize Masonry after all images have loaded
$container.imagesLoaded( function() {
$container.masonry({
columnWidth: '.grid-sizer',
itemSelector: '.item',
gutter: '.gutter-sizer'
});
$container.masonry('on', 'layoutComplete', function(){
console.log('got here');
$container.animate({'opacity':1});
});
});
My goal is to have the grid hidden until all images are load and the layout is complete, and then fade it in. For some reason in my code above, it's never getting into the on layoutComplete block.
If I move that block outside of imagesLoaded, $container.masonry is undefined that point.
Any ideas?
If you change the grid opacity to 1 you can see everything is getting laid out fine. Just trying to figure out how to get the layoutComplete to call to set the opacity to 1.
console.log
to fire after images are loaded but before masonry is done laying out. I'll have to test with more and larger images. – Rhetoric