I'm trying to simulate mouse events in a game. The games uses DirectInput so you can't use SendMessage to send mouse events/keyboard events to it, that's basically why I have to hook in to the game.
Also I don't want to use SendInput/mouse_events, the game must run on the background and make mouse events.
I already managed to make a DLL hook in the game but now the next problem is that I have to make the mouse events and keyboards (probably the main problem).
Thanks in advance.