I have used the standard factory pattern method before to create instances of classes (implementing a specific interface) using a Factory class, which has a "create" method, that returns the right instance based on the parameter passed to it (example snippet given below):
public class SimpleFactory {
public static SimpleObjectInterface getSimpleObject(int data) {
SimpleObjectInterface toReturn;
switch(data) {
case 1:
toReturn = new OneSimpleObject();
break;
case 2:
toReturn = new TwoSimpleObject();
break;
default:
toReturn = new DefaultSimpleObject();
break;
}
return toReturn;
}
}
Now I am using Guice in my project for dependency injection. My question is how can I achieve something like the above using Guice? Which implementation instance is needed is decided at runtime based on some user input.
I have looked at Provider and @Named annotations. But I don't understand how exactly it will help me.