The SSE standard requires that the browser reconnect, automatically, after N seconds, if the connection is lost or if the server deliberately closes the socket. (N defaults to 5 in Firefox, 3 in Chrome and Safari, last time I checked.) So, if that is desirable, you don't need to do anything. (In WebSockets you would have to implement this kind of reconnect for yourself.)
If that kind of reconnect is not desirable, you should instead send a message back to the client, saying "the show is over, go away". E.g. if you are streaming financial data, you might send that on a Friday evening, when the markets shut. The client should then intercept this message and close the connection from its side. (The socket will then disappear, so the server process will automatically get closed.)
In JavaScript, and assuming you are using JSON to send data, that would look something like:
var es = EventSource("/datasource");
es.addEventListener("message", function(e){
var d = JSON.parse(e.data);
if(d.shutdownRequest){
es.close();
es=null;
//Tell user what just happened.
}
else{
//Normal processing here
}
},false);
UPDATE:
You can find out when the reconnects are happening, by listening for the "close" event, then looking at the e.target.readyState
es.addEventListener("error", handleError, false);
function handleError(e){
if(e.target.readyState == 0)console.log("Reconnecting...");
if(e.target.readyState == 2)console.log("Giving up.");
}
No other information is available, but more importantly it cannot tell the difference between your server process deliberately closing the connection, your web server crashing, or your client's internet connection going down.
One other thing you can customize is the retry time, by having the the server send a retry:NN
message. So if you don't want quick reconnections, but instead want at least 60 seconds between any reconnect attempts do this have your server send retry:60
.
EventSource
? – Jueta