I am using Asset Catalog that includes images of both: 2x, Retina 4 2x and 3x. All of those files are used in the correct devices iPhone 4, 4s => 2x, iPhone 5, 5s => Retina 4 2x, iPhone 6+ => 3x , but iPhone 6 which uses the 2x instead of the Retina 4 2x. Has anyone encountered that issue?
Thanks
[Edited text] The image set is a general image and not a launch screen. No matter whether I use universal or device settings, and no matter if I choose that the 2x Retina 4 is 1334 or 1136, the image presented on iPhone 6 is the one of the regular 2x.
I am adding screen shots of the three different settings I chose and for all three the result was the screen shot of the attached simulator
---------------Screen Shot of Simulator (iPhone 6):---------------
---------------Screen shot of settings with Device including 568:---------------
---------------Screen shot of settings with Device including 667---------------
---------------Screen shot of settings with Universal---------------
---------------Screen shot of settings of the image set (device settings & 667 height image)---------------
---------------Screen shot of the launch pad----------------