ARkit and Appthinning.plist error
Asked Answered
M

2

6

I have created a project under Unity with the ARKit plugin.

I have used the right versions. I compile from Unity, compile from XCode, archive and sent the (.ipa) on iTunes connect.

But, I received this error :

"Dear developer,

We have discovered one or more issues with your recent delivery for "Kouji". To process your delivery, the following issues must be corrected:

This bundle is invalid - Your archive contains paths that are not allowed: ( "AppThinning.plist" )

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team
"

My problem is that I found nowhere on internet a solution to these problems. Even on the apple developper website, this error is not listed.

If anyone can help me, it would be fantastic !

Mazonson answered 4/9, 2017 at 8:37 Comment(2)
This looks to be an issue with Xcode 9 as of now. You're probably just going to have to wait this one out until Apple fixes it :/Greylag
Look through this answer #46362261Vanvanadate
M
2

I used an other method.

In Xcode, instead of "Publishing the app", I exported it for the app store.

Then I used these commands to delete the file, create a new ipa and push it on iTunes connect with the App loader.

mkdir extract unzip -qo MyApp.ipa -d extract cd extract ls rm AppThining.plist zip -qry ../MyApp.Fixed.ipa .

Mazonson answered 2/11, 2017 at 10:51 Comment(0)
E
2

Please refer this answer fixed my problem

Dont uncheck the Strip Swift symbols while uploading to AppStore

Check this image: enter image description here

Stackoverflow Answer

Apple Developer Forum

Exposition answered 8/10, 2017 at 8:2 Comment(0)
M
2

I used an other method.

In Xcode, instead of "Publishing the app", I exported it for the app store.

Then I used these commands to delete the file, create a new ipa and push it on iTunes connect with the App loader.

mkdir extract unzip -qo MyApp.ipa -d extract cd extract ls rm AppThining.plist zip -qry ../MyApp.Fixed.ipa .

Mazonson answered 2/11, 2017 at 10:51 Comment(0)

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