My problem is that when using Firebase (cloud_firestore
in particular) the build times of Flutter iOS app get so long, that my CI build on Bitrise reaches timeout (28 min for flutter build --release
and again more than 20 min for fastlane's build_ios_app
). So I'm unable to perform full iOS build on my CI. Caching of course is possible, but firstly an initial build must be done :/
According to this guide it's necessary to rebuild iOS app when archiving with Xcode using Fastlane. There is, however, a discussion on official Github repo about introducing a command to publish IPA file directly from Flutter but for now it's impossible.
My question is - are there any ways to shorten this build time e.g. by skipping building in fastlane step and just resigning and archiving .app file to .ipa? I couldn't make it work by myself.
Here you may find a sample Flutter app with cloud_firestore
enabled.
Below you may find my Bitrise and fastlane configuration:
---
format_version: '7'
default_step_lib_source: https://github.com/bitrise-io/bitrise-steplib.git
project_type: flutter
trigger_map:
- push_branch: master
workflow: test
workflows:
prepare:
steps:
- [email protected]:
run_if: '{{getenv "SSH_RSA_PRIVATE_KEY" | ne ""}}'
- [email protected]:
title: APP_NAME
inputs:
- destination_keys: APP_NAME
- value: pl.flutter.buildTimeIssue
- [email protected]:
title: FL_BUILD_NUMBER
inputs:
- destination_keys: FL_BUILD_NUMBER
- value: "$BITRISE_BUILD_NUMBER"
- [email protected]:
title: FL_VERSION_NUMBER
inputs:
- destination_keys: FL_VERSION_NUMBER
- value: 0.1.$BITRISE_BUILD_NUMBER
- [email protected]: {}
- cache-pull: {}
- [email protected]: {}
- flutter-installer:
inputs:
- version: v1.2.1
- [email protected]:
inputs:
- content: |-
#!/usr/bin/env bash
# fail if any commands fails
set -e
# debug log
set -x
cd $BITRISE_FLUTTER_PROJECT_LOCATION/ios
pod repo update
title: Update pods repository
test:
before_run:
- prepare
steps:
- [email protected]:
inputs:
- project_location: "$BITRISE_FLUTTER_PROJECT_LOCATION"
- ios_additional_params: "--release --no-codesign -t lib/main.dart
--build-name=$FL_VERSION_NUMBER --build-number=$FL_BUILD_NUMBER"
is_always_run: true
- [email protected]:
title: fastlane iOS
inputs:
- work_dir: "$BITRISE_FLUTTER_PROJECT_LOCATION/ios"
- lane: ios test
after_run:
- finish
envs:
- opts:
is_expand: false
FLAVOR: tst
- opts:
is_expand: false
TARGET_FILE: main_tst
finish:
steps:
- [email protected]:
inputs:
- ignore_check_on_paths: "~/Library/Developer/Xcode/DerivedData"
- cache_paths: |-
$BITRISE_FLUTTER_PROJECT_LOCATION/build
$BITRISE_FLUTTER_PROJECT_LOCATION/ios/Pods
~/Library/Developer/Xcode/DerivedData
app:
envs:
- opts:
is_expand: false
BITRISE_FLUTTER_PROJECT_LOCATION: ./
- opts:
is_expand: false
BITRISE_PROJECT_PATH: ./ios/Runner.xcworkspace
- opts:
is_expand: false
BITRISE_SCHEME: tst
- opts:
is_expand: false
BITRISE_EXPORT_METHOD: ad-hoc
And here is fastlane:
default_platform(:ios)
platform :ios do
lane :test do
match(
type: "adhoc",
force_for_new_devices: true,
)
automatic_code_signing(
use_automatic_signing: false
)
update_project_provisioning(
profile: ENV["sigh_pl.flutter.buildTimeIssue_adhoc_profile-path"],
build_configuration: "Release",
code_signing_identity: "iPhone Distribution"
)
build_app(
scheme: "tst",
configuration: "Release",
xcargs: "-allowProvisioningUpdates",
export_options: {
signingStyle: "manual",
method: "ad-hoc",
provisioningProfiles: {
"pl.flutter.buildTimeIssue": "match AdHoc pl.flutter.buildTimeIssue"
}
},
output_name: "Runner.ipa"
)
appcenter_upload(
app_name: "Name",
owner_name: "Owner",
group: "All-users-of-Name",
ipa: "Runner.ipa"
)
end
end
sh
action for example, aybe this makes it possible to add afull_run
lane to yourFastfile
that does the whole thing locally?) – Hauberkflutter build ios --release
and thenfastlane run build_ios_app
. If one could skip all theCompiling
tasks in fastlane/Xcode build it would be the solution for my problem. – Deipnosophist