In the data structures class that I am currently taking, we have been tasked with writing a web crawler in C++. To give us a head start, the professor provided us with a program to get the source from a given URL and a simple HTML parser to strip the tags out. The main function for this program accepts arguments and so uses argc/argv. The code used to check for the arguments is as follows:
// Process the arguments
if (!strcmp(option, "-h"))
{
// do stuff...
}
else if (!strcmp(option, ""))
{
// do stuff...
}
else if (!strcmp(option, "-t"))
{
// do stuff...
}
else if (!strcmp(option, "-a"))
{
// do stuff...
}
if ( *argv == NULL )
{
exit(1);
}
Where "option" has been populated with the switch in argv[1], and argv[2] and higher has the remaining arguments. The first block I understand just fine, if the switch equals the string do whatever based on the switch. I'm wondering what the purpose of the last if block is though.
It could be that my C++ is somewhat rusty, but I seem to recall *argv being equivalent to argv[0], basically meaning it is checking to make sure arguments exist. Except I was under the impression that argv[0] always (at least in most implementations) contained the name of the program being run. It occurs to me that argv[0] could be null if argc is equal to 0, but searching around on Google I couldn't find a single post determining whether or not that is even possible.
And so I turn to you. What exactly is that final if block checking?
EDIT: I've gone with the reasoning provided in the comments of the selected answer, that it may be possible to intentionally cause argv[0] to become NULL, or otherwise become NULL based on an platform-specific implementation of main.
argv
is not an array, but a pointer. That means you can perfectly well sayargv++
to iterate through the options. You don't have to modify the value of*argv
. – Pope