I have a 7.1 channel audio output device and a custom kext to drive that. My custom application needs to send 7.1 rear channel audio data to the device but the device receives only 2 channel audio data. I checked "Configure Speaker" option in "Audio MIDI setup" application and it's set to stereo. When I set it to "7.1 Rear Surround" everything works fine. In my final product, I don't want the user to have to do all of this manually. So, the question is - Is there any Core Audio API or any other means of doing this programatically?
How to set speaker configuration programatically using Core Audio API on Mac OS X?
Asked Answered
Ok, after playing around with some Core Audio APIs, finally I could get this done.
Get the AudioDeviceID:
AudioDeviceID audioDevice = getMyAwesomeDeviceID();
Create an AudioObjectPropertyAddress:
AudioObjectPropertyAddress propertyAddress; propertyAddress.mSelector = kAudioDevicePropertyPreferredChannelLayout; propertyAddress.mScope = kAudioDevicePropertyScopeOutput; propertyAddress.mElement = kAudioObjectPropertyElementMaster;
Query if the audio object has this property:
AudioObjectHasProperty(audioDevice, &propertyAddress)
Get the data size of this property and create AudioChannelLayout:
UInt32 propSize(0); AudioObjectGetPropertyDataSize(audioDevice, &propertyAddress, 0, NULL, &propSize); AudioChannelLayout* layout = (AudioChannelLayout*)malloc(propSize);
Configure your AudioChannelLayout structure (eg: stereo layout):
AudioChannelLabel labels[2] = {kAudioChannelLabel_Right, kAudioChannelLabel_Left}; layout->mNumberChannelDescriptions = 2; for (UInt32 i = 2; i < layout->mNumberChannelDescriptions; i++) { layout->mChannelDescriptions[i].mChannelLabel = labels[i]; layout->mChannelDescriptions[i].mChannelFlags = kAudioChannelFlags_AllOff; }
Set the AudioObject property data:
AudioObjectSetPropertyData(audioDevice, &propertyAddress, 0, NULL, propSize, layout);
© 2022 - 2024 — McMap. All rights reserved.