Ever since I updated to Xcode 9 and Swift 4.0, my mapView in my simulator has been running extremely slow. I thought this would be because code would be deprecated or because my code was extensive causing it to slow down, but I added a mapView into a blank project and that mapView is slow to navigate/zoom as well! Are there some settings I need to configure to fix this in the simulator?
This is the output produced in the console log:
2017-10-26 23:25:50.932530-0500 mapTest[7994:151068] [VKDefault] Tile 1.2.2 (256) in current unloaded state for 0.07 seconds - Polygons - Loading (ephemeral) (0.07 sec), Rivers - Loading (ephemeral) (0.07 sec), Roads - Loading (ephemeral) (0.07 sec), Point Labels - Loading (ephemeral) (0.07 sec), Polygon Labels - Loading (ephemeral) (0.07 sec), Road Labels - Loading (ephemeral) (0.07 sec), Resources - Unavailable (terminal) (2.11 sec), Attributes - Loading (ephemeral) (0.07 sec)