Say, I have a data object:
class ValueRef { double value; }
Where each data object is stored in a master collection:
Collection<ValueRef> masterList = ...;
I also have a collection of jobs, where each job has a local collection of data objects (where each data object also appears in the masterList
):
class Job implements Runnable {
Collection<ValueRef> neededValues = ...;
void run() {
double sum = 0;
for (ValueRef x: neededValues) sum += x;
System.out.println(sum);
}
}
Use-case:
for (ValueRef x: masterList) { x.value = Math.random(); }
Populate a job queue with some jobs.
Wake up a thread pool
Wait until each job has been evaluated
Note: During the job evaluation, all of the values are all constant. The threads however, have possibly evaluated jobs in the past, and retain cached values.
Question: what is the minimal amount of synchronization necessary to ensure each thread sees the latest values?
I understand synchronize from the monitor/lock-perspective, I do not understand synchronize from the cache/flush-perspective (ie. what is being guaranteed by the memory model on enter/exit of the synchronized block).
To me, it feels like I should need to synchronize once in the thread that updates the values to commit the new values to main memory, and once per worker thread, to flush the cache so the new values are read. But I'm unsure how best to do this.
My approach: create a global monitor: static Object guard = new Object();
Then, synchronize on guard
, while updating the master list. Then finally, before starting the thread pool, once for each thread in the pool, synchronize on guard
in an empty block.
Does that really cause a full flush of any value read by that thread? Or just values touched inside the synchronize block? In which case, instead of an empty block, maybe I should read each value once in a loop?
Thanks for your time.
Edit: I think my question boils down to, once I exit a synchronized block, does every first read (after that point) go to main memory? Regardless of what I synchronized upon?