I was wondering about a possible way to make memory layout of a class to be more effective in templated code. As far as I know, Standard mandates data members of a class to be laid out in memory on order of their declaration. There might be possible padding done by the compiler to align the data members adding unnecessarily to the size of the class. The idea is to re-arrange data members declarations at compile time to minimize such padding. I did some searching, but couldn't find any info (most of the time people discuss packing compiler directives, which is not quite the same as I see it).
First, please consider the following (trivial, but repetitive and ugly) code (same code on ideone.com) (questions are below the code, feel free to skip right down to them):
#include <iostream>
#include <cstdint>
namespace so
{
template <typename Ta, typename Tb, typename Tc, std::size_t =
((sizeof(Ta) >= sizeof(Tb)) && (sizeof(Tb) >= sizeof(Tc))) ? 10 :
((sizeof(Ta) >= sizeof(Tc)) && (sizeof(Tc) >= sizeof(Tb))) ? 11 :
((sizeof(Tb) >= sizeof(Ta)) && (sizeof(Ta) >= sizeof(Tc))) ? 20 :
((sizeof(Tb) >= sizeof(Tc)) && (sizeof(Tc) >= sizeof(Ta))) ? 21 :
((sizeof(Tc) >= sizeof(Ta)) && (sizeof(Ta) >= sizeof(Tb))) ? 30 :
((sizeof(Tc) >= sizeof(Tb)) && (sizeof(Tb) >= sizeof(Ta))) ? 31 : 0>
struct foo {};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 10>
{
Ta a;
Tb b;
Tc c;
foo(Ta _a, Tb _b, Tc _c) : a{_a}, b{_b}, c{_c} {}
};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 11>
{
Ta a;
Tc c;
Tb b;
foo(Ta _a, Tb _b, Tc _c) : a{_a}, c{_c}, b{_b} {}
};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 20>
{
Tb b;
Ta a;
Tc c;
foo(Ta _a, Tb _b, Tc _c) : b{_b}, a{_a}, c{_c} {}
};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 21>
{
Tb b;
Tc c;
Ta a;
foo(Ta _a, Tb _b, Tc _c) : b{_b}, c{_c}, a{_a} {}
};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 30>
{
Tc c;
Ta a;
Tb b;
foo(Ta _a, Tb _b, Tc _c) : c{_c}, a{_a}, b{_b} {}
};
template <typename Ta, typename Tb, typename Tc>
struct foo<Ta, Tb, Tc, 31>
{
Tc c;
Tb b;
Ta a;
foo(Ta _a, Tb _b, Tc _c) : c{_c}, b{_b}, a{_a} {}
};
template <typename Ta, typename Tb, typename Tc>
struct bar: public foo<Ta, Tb, Tc>
{
private:
using base = foo<Ta, Tb, Tc>;
public:
bar() = default;
using base::base;
};
template <typename Ta, typename Tb, typename Tc>
struct foobar
{
Ta a;
Tb b;
Tc c;
foobar() = default;
foobar(Ta _a, Tb _b, Tc _c) : a{_a}, b{_b}, c{_c} {}
};
} //namespace so
int main()
{
so::bar<std::uint16_t, std::uint32_t, std::uint16_t> bar{1, 2, 3};
so::foobar<std::uint16_t, std::uint32_t, std::uint16_t> foobar{1, 2, 3};
std::cout << sizeof(bar) << "\t" << sizeof(foobar) << std::endl;
std::cout << bar.a << " : " << bar.b << " : " << bar.c << std::endl;
std::cout << foobar.a << " : " << foobar.b << " : " << foobar.c << std::endl;
return (0);
}
Program output:
8 12
1 : 2 : 3
1 : 2 : 3
Questions:
- Is there some well-known, compiler-independent way of solving such thing (Boost, maybe)?
- If no, is there some compiler-specific directives that will do such thing automatically (without data misalignment as with GCC's
__atribute__((packed))
)? - Can this be done in a more generic way (possibly using variadic templates)?
Thanks in advance!
get<0>(foo)
). I would also note that you are only looking at the sizes, and not the alignments, on some architecturesdouble
is 8 bytes long, but aligned on 4 bytes boundaries, so your computation might be sub-optimal. – Goodinget<>
to navigate through it? Alignment can be dealt withalignof()/std::alignment_of<>
, I imagine - thanks for pointing that out. – Pebblystd::tuple
was implemented and that instead of trying to re-implement them using inheritance tricks I could simply reusestd::tuple
:D – Goodin