How to keep a .NET console app running?
Asked Answered
V

9

133

Consider a Console application that starts up some services in a separate thread. All it needs to do is wait for the user to press Ctrl+C to shut it down.

Which of the following is the better way to do this?

static ManualResetEvent _quitEvent = new ManualResetEvent(false);

static void Main() {
    Console.CancelKeyPress += (sender, eArgs) => {
        _quitEvent.Set();
        eArgs.Cancel = true;
    };

    // kick off asynchronous stuff 

    _quitEvent.WaitOne();

    // cleanup/shutdown and quit
}

Or this, using Thread.Sleep(1):

static bool _quitFlag = false;

static void Main() {
    Console.CancelKeyPress += delegate {
        _quitFlag = true;
    };

    // kick off asynchronous stuff 

    while (!_quitFlag) {
        Thread.Sleep(1);
    }

    // cleanup/shutdown and quit
}
Visceral answered 6/4, 2010 at 16:45 Comment(0)
S
82

you always want to prevent using while loops, especially when you are forcing the code to recheck variables. It wastes CPU resources and slows down your program.

I would definitely say the first one.

Spellbinder answered 6/4, 2010 at 16:48 Comment(2)
+1. In addition, since the bool isn't declared as volatile, there is the definite possibility that subsequent reads to _quitFlag in the while loop would be optimized away, leading to an infinite loop.Corinthians
Missing the recommended way to do this. I was expecting this as an answer.Zoophilia
O
36

Alternatively, a more simple solution is just:

Console.ReadLine();
Olein answered 6/4, 2010 at 16:49 Comment(9)
I was about to suggest that, but it won't stop only on Ctrl-CRich
I got the impression that CTRL-C was just an example - any user input to close itOlein
Remember that 'Console.ReadLine()' is thread blocking. So the application would still be running but doing nothing than waiting the user enter a lineDruci
@Druci The OP question states 'kick off asynchronous stuff', so the application will be performing work on another threadOlein
@Olein I missed that. My bad!Druci
What I just recognized is that with an Console.ReadLine at the end of the main, the application stops immediately and maybe don't execute the full code in the CancelKeyPress-functionStarbuck
Console.ReadLine was a source of a long-running mystery for us. It contributed to deadlock when used in conjunction with Console.WriteLine. This would happen whenever we clicked on the console window in such a way that that the console waited for input.Crowded
Console.ReadLine might be ignored and skipped entierly if the Console App runs as a child process. ManualResetEvent does seem to work though.Brower
This doesn't work when the program is started with console detached. Specifically, it won't work as a daemon on linux.Pantechnicon
R
15

You can do that (and remove the CancelKeyPress event handler) :

while(!_quitFlag)
{
    var keyInfo = Console.ReadKey();
    _quitFlag = keyInfo.Key == ConsoleKey.C
             && keyInfo.Modifiers == ConsoleModifiers.Control;
}

Not sure if that's better, but I don't like the idea of calling Thread.Sleep in a loop.. I think it's cleaner to block on user input.

Rich answered 6/4, 2010 at 16:51 Comment(1)
I don't like that you're checking for the keys Ctrl+C, instead of the signal triggered by Ctrl+C.Mcfarlin
A
11

It's also possible to block the thread / program based on a cancellation token.

token.WaitHandle.WaitOne();

WaitHandle is signalled when the token is cancelled.

I have seen this technique used by the Microsoft.Azure.WebJobs.JobHost, where the token comes from a cancellation token source of the WebJobsShutdownWatcher (a file watcher that ends the job).

This gives some control over when the program can end.

Amyl answered 22/1, 2019 at 5:21 Comment(1)
This is an excellent answer for any real-world Console app that needs to listen for a CTL+C because it is performing a long-running operation, or is a daemon, that should also gracefully shutdown its worker threads. You would do that with a CancelToken and so this answer takes advantage of a WaitHandle that would already exist, rather than creating a new one.Udine
L
9

I prefer using the Application.Run

static void Main(string[] args) {

   //Do your stuff here

   System.Windows.Forms.Application.Run();

   //Cleanup/Before Quit
}

from the docs:

Begins running a standard application message loop on the current thread, without a form.

Loganiaceous answered 10/11, 2014 at 11:46 Comment(1)
But then you take a dependency on windows forms just for this. Not too much of an issue with the traditional .NET framework, but the current trend is towards modular deployments including only the parts you need.Mcfarlin
B
4

Seems like you're making it harder than you need to. Why not just Join the thread after you've signaled it to stop?

class Program
{
    static void Main(string[] args)
    {
        Worker worker = new Worker();
        Thread t = new Thread(worker.DoWork);
        t.IsBackground = true;
        t.Start();

        while (true)
        {
            var keyInfo = Console.ReadKey();
            if (keyInfo.Key == ConsoleKey.C && keyInfo.Modifiers == ConsoleModifiers.Control)
            {
                worker.KeepGoing = false;
                break;
            }
        }
        t.Join();
    }
}

class Worker
{
    public bool KeepGoing { get; set; }

    public Worker()
    {
        KeepGoing = true;
    }

    public void DoWork()
    {
        while (KeepGoing)
        {
            Console.WriteLine("Ding");
            Thread.Sleep(200);
        }
    }
}
Backside answered 7/4, 2010 at 17:43 Comment(2)
In my case I don't control the threads that the asynchronous stuff runs on.Visceral
1) I don't like that you're checking for the keys Ctrl+C, instead of the signal triggered by Ctrl+C. 2) Your approach doesn't work if the application uses Tasks instead of a single worker thread.Mcfarlin
S
1

Of the two first one is better

_quitEvent.WaitOne();

because in the second one the thread wakes up every one millisecond will get turned in to OS interrupt which is expensive

Stepheniestephens answered 6/4, 2010 at 16:50 Comment(1)
This is a good alternative for Console methods if you don't have a console attached (because, for example, the program is started by a service)Nefertiti
T
0

You should do it just like you would if you were programming a windows service. You would never use a while statement instead you would use a delegate. WaitOne() is generally used while waiting for threads to dispose - Thread.Sleep() - is not advisible - Have you thought of using System.Timers.Timer using that event to check for shut down event?

Thai answered 6/4, 2010 at 17:22 Comment(0)
M
-1

You may run as host

    public class Program
{
    /// <summary>
    /// Application entry point
    /// </summary>
    /// <param name="args">arguments</param>
    public static void Main(string[] args)
    {
        CreateHostBuilder(args).Build().Run();
    }

where HostBuilder is

    public static IHostBuilder CreateHostBuilder(string[] args) =>
        Host.CreateDefaultBuilder(args)
            .UseWindowsService()
            .ConfigureServices((_, services) =>
            {
            })
            .ConfigureLogging(config =>
            {
                config.ClearProviders();
            });
Minetta answered 18/8, 2022 at 8:41 Comment(0)

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