Could anyone, please, explain what can cause this error?
Error: Invalid base class
I've got two classes where one of them is derived from second:
#if !defined(_CGROUND_H)
#define _CGROUND_H
#include "stdafx.h"
#include "CGameObject.h"
class CGround : public CGameObject // CGameObject is said to be "invalid base class"
{
private:
bool m_bBlocked;
bool m_bFluid;
bool m_bWalkable;
public:
bool draw();
CGround();
CGround(int id, std::string name, std::string description, std::string graphics[], bool bBlocked, bool bFluid, bool bWalkable);
~CGround(void);
};
#endif //_CGROUND_H
And CGameObject looks like this:
#if !defined(_CGAMEOBJECT_H)
#define _CGAMEOBJECT_H
#include "stdafx.h"
class CGameObject
{
protected:
int m_id;
std::string m_name;
std::string m_description;
std::string m_graphics[];
public:
virtual bool draw();
CGameObject() {}
CGameObject(int id, std::string name, std::string description, std::string graphics) {}
virtual ~CGameObject(void);
};
#endif //_CGAMEOBJECT_H
I tried cleaning my project but in vain.
std::string m_graphics[];
is not standard C++. If it means what I think it means then it would make an invalid base class. I suggest replacing withstd::vector<std::string> m_graphics;
. – CloseknitCGround::CGround
instead. I didn't see the member. That's indeed not standard C++. – LoosestrifeGameObject.h
, unless he's using a broken compiler (or hasn't passed the options needed for the compiler to be a C++ compiler). – Hawaii