I'm currently using the Google Maps API for the first time. Essentially I wish to have the map zoomed out so that the whole world is displayed with no overlap (e.g. bits of a certain country are not repeated on either side of the map).
The closest I have found to my requirements is this SO question: Google Maps API V3: Show the whole world
However, the top answer on this question does not provide the full code required.
I have used the starter example from Google as the base for my HTML:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map-canvas { height: 100% }
</style>
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCuP_BOi6lD7L6ZY7JTXRdhY1YEj_gcEP0&sensor=false">
</script>
<script type="text/javascript">
function initialize() {
var mapOptions = {
center: new google.maps.LatLng(-34.397, 150.644),
zoom: 1
};
var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map-canvas"/>
</body>
</html>
However, in the example provided in the question above a number of additional variables have been specified. My question is, where do I plug in the code from the question above to ensure that my world map is displayed correctly?