Is it possible to generate short GUID like in YouTube (N7Et6c9nL9w)?
How can it be done? I want to use it in web app.
Is it possible to generate short GUID like in YouTube (N7Et6c9nL9w)?
How can it be done? I want to use it in web app.
You could use Base64:
string base64Guid = Convert.ToBase64String(Guid.NewGuid().ToByteArray());
That generates a string like E1HKfn68Pkms5zsZsvKONw==
. Since a GUID is always 128 bits, you can omit the ==
that you know will always be present at the end and that will give you a 22 character string. This isn't as short as YouTube though.
1:1
mapping transformation, so there will be no collision. –
Polychaete Guid.NewGuid().ToString("N")
or just see my answer below. –
Splendent As mentioned in the accepted answer, base64 is a good solution but it can cause issues if you want to use the GUID in a URL. This is because + and / are valid base64 characters, but have special meaning in URLs.
Luckily, there are unused characters in base64 that are URL friendly. Here is a more complete answer:
public string ToShortString(Guid guid)
{
var base64Guid = Convert.ToBase64String(guid.ToByteArray());
// Replace URL unfriendly characters
base64Guid = base64Guid.Replace('+', '-').Replace('/', '_');
// Remove the trailing ==
return base64Guid.Substring(0, base64Guid.Length - 2);
}
public Guid FromShortString(string str)
{
str = str.Replace('_', '/').Replace('-', '+');
var byteArray = Convert.FromBase64String(str + "==");
return new Guid(byteArray);
}
Usage:
Guid guid = Guid.NewGuid();
string shortStr = ToShortString(guid);
// shortStr will look something like 2LP8GcHr-EC4D__QTizUWw
Guid guid2 = FromShortString(shortStr);
Assert.AreEqual(guid, guid2);
EDIT:
The above yields a 22 character, URL friendly GUID. This is because a GUID uses 128 bits, so representing it in base64 requires characters, which is 21.33, which rounds up to 22.
There are actually 66 URL friendly characters (we aren't using . and ~). So theoretically, we could use base66 to get characters, which is 21.17, which also rounds up to 22.
So this is optimal for a full, valid GUID.
However, GUID uses 6 bits to indicate the version and variant, which in our case are constant. So we technically only need 122 bits, which in both bases rounds to 21 ( = 20.33). So with more manipulation, we could remove another character. This requires wrangling the bits out however, so I leave this as an exercise to the reader.
YouTube IDs use 11 characters. How do they do it?
A GUID uses 122 bits, which guarantees collisions are virtually impossible. This means you can generate a random GUID and be certain it is unique without checking. However, we don't need so many bits for just a regular ID.
We could use a smaller ID. If we use 66 bits or less, we have a higher risk of collision, but can represent this ID with 11 characters (even in base64). One could either accept the risk of collision, or test for a collision and regenerate.
With 122 bits (regular GUID), you would have to generate ~ GUIDs to have a 1% chance of collision.
With 66 bits, you would have to generate ~ or 1 billion IDs to have a 1% chance of collision. That is not that many IDs.
My guess is youtube uses 64 bits (which is more memory friendly than 66 bits), and checks for collisions to regenerate the ID if necessary.
If you want to abandon GUIDs in favor of smaller IDs, here is code for that:
class IdFactory
{
private Random random = new Random();
public int CharacterCount { get; }
public IdFactory(int characterCount)
{
CharacterCount = characterCount;
}
public string Generate()
{
// bitCount = characterCount * log (targetBase) / log(2)
var bitCount = 6 * CharacterCount;
var byteCount = (int)Math.Ceiling(bitCount / 8f);
byte[] buffer = new byte[byteCount];
random.NextBytes(buffer);
string guid = Convert.ToBase64String(buffer);
// Replace URL unfriendly characters
guid = guid.Replace('+', '-').Replace('/', '_');
// Trim characters to fit the count
return guid.Substring(0, CharacterCount);
}
}
Usage:
var factory = new IdFactory(characterCount: 11);
string guid = factory.Generate();
// guid will look like Mh3darwiZhp
This uses 64 characters which is not optimal, but requires much less code (since we can reuse Convert.ToBase64String). You should be a lot more careful of collisions if you use this.
base64Guid.Substring(0, 22)
instead of base64Guid.Substring(0, base64Guid.Length - 2)
? –
Seepage Guid.NewGuid().ToString("N")
? –
Splendent 9 chars is not a GUID. Given that, you could use the hexadecimal representation of an int, which gives you a 8 char string.
You can use an id you might already have. Also you can use .GetHashCode
against different simple types and there you have a different int. You can also xor different fields. And if you are into it, you might even use a Random number - hey, you have well above 2.000.000.000+ possible values if you stick to the positives ;)
GUID
but a random base64
encoded stringNow what about collision ? With the large infrastructure they have and server all around the world where 1000's videos uploaded every minute it's a safe bait. Where in during the post processing of your video into different resolution the system can have this checked.
Please see the following code where I am trying for the same, It uses the TotalMilliseconds
from EPOCH
to generate a string with a valid set of characters and it's uniqueness is governed by each passing milliseconds. And this is based on the video from Tom Scott
The one other way is to use numeric counters
but that is expensive to maintain and will create a series where you can enumerate with +
or -
values to guess the previous or the next unique string in the system and we don't what that to happen.
Do remember:
- This will not be globally unique but unique to the instance where it's defined
- It uses
Thread.Sleep()
to handle multithreading issue
public static string YoutubeLikeId()
{
Thread.Sleep(1);
string characterSet="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
var charSet = characterSet.ToCharArray();
int targetBase= charSet.Length;
long ticks = (long)DateTimeOffset.UtcNow.ToUnixTimeMilliseconds();
string output = null;
do{
output += charSet[ticks % targetBase];
ticks = ticks/targetBase;
}while(ticks > 0);
output = new string(output.Reverse().ToArray());
return Convert.ToBase64String(Encoding.UTF8.GetBytes(output)).Replace("/", "_")
.Replace("+", "-").Replace("==","");
}
Here we are removing the padding character ==
and also the non url riendly characters as /
& '+" with -
& _
So the output will come something like
VFlRTFk4Mw
VFlRTFk4SQ
VFlRTFk4WA
VFlRTFk4bQ
VFlRTFk5Mg
VFlRTFk5SQ
VFlRTFk5WA
VFlRTFk5bg
VFlRTFlBMw
VFlRTFlBSQ
There is also a project called ShortGuid to get a url friendly GUID
it can be converted from/to a regular Guid
When I went under the hood I found it works by encoding the Guid
to Base64
as the code below:
public static string Encode(Guid guid)
{
string encoded = Convert.ToBase64String(guid.ToByteArray());
encoded = encoded
.Replace("/", "_")
.Replace("+", "-");
return encoded.Substring(0, 22);
}
The good thing about it it can be decoded again to get the Guid
back with
public static Guid Decode(string value)
{
// avoid parsing larger strings/blobs
if (value.Length != 22)
{
throw new ArgumentException("A ShortGuid must be exactly 22 characters long. Receive a character string.");
}
string base64 = value
.Replace("_", "/")
.Replace("-", "+") + "==";
byte[] blob = Convert.FromBase64String(base64);
var guid = new Guid(blob);
var sanityCheck = Encode(guid);
if (sanityCheck != value)
{
throw new FormatException(
@"Invalid strict ShortGuid encoded string. The string '{value}' is valid URL-safe Base64, " +
@"but failed a round-trip test expecting '{sanityCheck}'."
);
}
return guid;
}
So a Guid 4039124b-6153-4721-84dc-f56f5b057ac2
will be encoded as SxI5QFNhIUeE3PVvWwV6wg
and the Output will look something like.
ANf-MxRHHky2TptaXBxcwA
zpjp-stmVE6ZCbOjbeyzew
jk7P-XYFokmqgGguk_530A
81t6YZtkikGfLglibYkDhQ
qiM2GmqCK0e8wQvOSn-zLA
And as Leonadro mentioned in the comment there is also something called nanoid for the purpose in case you don't want to implement your own.
As others have mentioned, YouTube's VideoId
is not technically a GUID since it's not inherently unique.
As per Wikipedia:
The total number of unique keys is 2128 or 3.4×1038. This number is so large that the probability of the same number being generated randomly twice is negligible.
The uniqueness YouTube's VideoId
is maintained by their generator algorithm.
You can either write your own algorithm, or you can use some sort of random string generator and utilize the UNIQUE CONSTRAINT
constraint in SQL to enforce its uniqueness.
First, create a UNIQUE CONSTRAINT
in your database:
ALTER TABLE MyTable
ADD CONSTRAINT UniqueUrlId
UNIQUE (UrlId);
Then, for example, generate a random string (from philipproplesch's answer):
string shortUrl = System.Web.Security.Membership.GeneratePassword(11, 0);
If the generated UrlId
is sufficiently random and sufficiently long you should rarely encounter the exception that is thrown when SQL encounters a duplicate UrlId
. In such an event, you can easily handle the exception in your web app.
GeneratePassword
is that the 2nd argument is actually for the minimum number of non-alphabetic and non-number characters. When I try with 0
I get several such symbols... –
Bambara Technically it's not a Guid. Youtube has a simple randomized string generator that you can probably whip up in a few minutes using an array of allowed characters and a random number generator.
It might be not the best solution, but you can do something like that:
string shortUrl = System.Web.Security.Membership.GeneratePassword(11, 0);
0
I get several such symbols... –
Bambara This id is probably not globally unique. GUID's should be globally unique as they include elements which should not occur elsewhere (the MAC address of the machine generating the ID, the time the ID was generated, etc.)
If what you need is an ID that is unique within your application, use a number fountain - perhaps encoding the value as a hexadecimal number. Every time you need an id, grab it from the number fountain.
If you have multiple servers allocating id's, you could grab a range of numbers (a few tens or thousands depending on how quickly you're allocating ids) and that should do the job. an 8 digit hex number will give you 4 billion ids - but your first id's will be a lot shorter.
Maybe using NanoId will save you from a lot of headaches: https://github.com/codeyu/nanoid-net
You can do something like:
var id = Nanoid.Generate('1234567890abcdef', 10) //=> "4f90d13a42"
And you can check the collision probability here: https://alex7kom.github.io/nano-nanoid-cc/
This answer is based on the one from Gilthans, the code minimizes heap allocations.
ToShortString
allocates only 72 bytes when chars.ToString()
is executed:
26 + stringLength*2 + bytes_to_make_the_result_divisible_by_8
(see this Jon Skeet's article).
FromShortString
is allocation-free.
These methods, just like in the original solution, produce/consume url-friendly strings with a length of 22 characters which have the same collision chance as Guid
s.
public static string ToShortString(Guid guid)
{
Span<byte> bytes = stackalloc byte[16];
guid.TryWriteBytes(bytes);
Span<char> chars = stackalloc char[24];
Convert.TryToBase64Chars(bytes, chars, out _);
chars = chars[..22];
chars.Replace('+', '-');
chars.Replace('/', '_');
return chars.ToString();
}
public static Guid FromShortString(string value)
{
Span<char> chars = stackalloc char[24];
value.CopyTo(chars);
chars.Replace('_', '/');
chars.Replace('-', '+');
"==".CopyTo(chars[22..]);
Span<byte> bytes = stackalloc byte[16];
Convert.TryFromBase64Chars(chars, bytes, out _);
return new Guid(bytes);
}
It’s important to recognize that the reduced heap allocation does not imply that these methods perform faster than the original ones.
BenchmarkDotNet test results:
Method | Mean | Error | StdDev | Allocated |
---|---|---|---|---|
ToShortStringOriginal | 26.18 ns | 0.195 ns | 0.173 ns | 184 B |
ToShortStringMinAllocations | 39.35 ns | 0.132 ns | 0.124 ns | 72 B |
FromShortStringOriginal | 36.20 ns | 0.117 ns | 0.104 ns | 112 B |
FromShortStringNoAllocations | 37.82 ns | 0.100 ns | 0.093 ns | - |
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