I'm trying to use this article to create asynchronous UDP socket.
So I've this code:
import android.os.Handler;
import android.os.HandlerThread;
import android.os.Message;
import java.net.DatagramSocket;
import java.net.SocketException;
public class UdpThread
extends HandlerThread {
private static final String TAG = "UDP";
private final Handler uiHandler, workerHandler;
private final DatagramSocket socket = new DatagramSocket();
public UdpThread(final Handler uiHandler, final String hostname, final int port) throws SocketException {
super(TAG);
this.uiHandler = uiHandler;
start();
workerHandler = new Handler(getLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(final Message msg) {
/*
if (msg.what == port && msg.obj == hostname) {
final InetSocketAddress address = new InetSocketAddress(hostname, port);
Log.d(TAG, "Connecting to " + address);
try {
socket.connect(address);
} catch (SocketException se) {
throw new RuntimeException(se);
}
}
*/
msg.recycle(); //java.lang.IllegalStateException: This message cannot be recycled because it is still in use.
return true;
}
});
workerHandler.obtainMessage(port, hostname).sendToTarget();
}
}
But when I run the code, I get the mentioned java.lang.IllegalStateException: This message cannot be recycled because it is still in use.
when trying to recycle the message. Why is that and how to solve it and prevent memory leaks?