I have a UIView that takes data (thats changing) from a buffer and plots it. I want the screen udpated at 10Hz. The UIView is called pane, and this is how i'm invoking it inside the ViewController:
//create graphics to display data
GraphPane pane = new GraphPane ();
pane.Frame = UIScreen.MainScreen.Bounds;
Add (pane);
//setup timer to update pane
NSTimer timer = NSTimer.CreateRepeatingTimer (0.1, delegate {pane.SetNeedsDisplay ();});
This isn't working (Pane.Draw is never called), and I've not found a good example of how to do this. Any suggestions are appreciated.
timer
deallocated when it goes out of scope? – Hole