Is there any way to disconnect a client with SocketIO, and literally close the connection? So if someone is connected to my server, and I want to close the connection between them and my server, how would I go about doing that?
Edit: This is now possible
You can now simply call socket.disconnect()
on the server side.
My original answer:
This is not possible yet.
If you need it as well, vote/comment on this issue.
iptables
), the more resources you will save. In most cases, simply kicking the client should be sufficient though, since socketio does not connect that rapidly, and if somebody really wants to DoS you, they have other ways anyway (e.g. downloading pages from you). –
Met socket.disconnect()
can be used only on the client side, not on the server side.
Client.emit('disconnect')
triggers the disconnection event on the server, but does not effectively disconnect the client. The client is not aware of the disconnection.
So the question remain : how to force a client to disconnect from server side ?
Client.emit('disconnect')
manually anymore with recent socket.io versions, there is now a server-side socket.disconnect()
(see my answer). –
Met socket.disconnect()
can be used at the server side too. –
Polled disconnect()
function is finished? –
Coryza Any reason why you can't have the server emit a message to the client that makes it call the disconnect function?
On client:
socket.emit('forceDisconnect');
On Server:
socket.on('forceDisconnect', function(){
socket.disconnect();
});
Checking this morning it appears it is now:
socket.close()
For those who found this on google - there is a solution for this right now:
Socket.disconnect()
kicks the client (server-side). No chance for the client to stay connected :)
disconnect
event to find out whether it has disconnected. Can also be the close
event, I'm not quite sure. See socket.io's documentation for further information on this. –
Inbound This didn't work for me:
`socket.disconnect()`
This did work for me:
socket.disconnect(true)
Handing over true
will close the underlaying connection to the client and not just the namespace the client is connected to Socket IO Documentation.
An example use case: Client did connect to web socket server with invalid access token (access token handed over to web socket server with connection params). Web socket server notifies the client that it is going to close the connection, because of his invalid access token:
// (1) the server code emits
socket.emit('invalidAccessToken', function(data) {
console.log(data); // (4) server receives 'invalidAccessTokenEmitReceived' from client
socket.disconnect(true); // (5) force disconnect client
});
// (2) the client code listens to event
// client.on('invalidAccessToken', (name, fn) => {
// // (3) the client ack emits to server
// fn('invalidAccessTokenEmitReceived');
// });
Assuming your socket's named socket, use:
socket.disconnect()
In my case I wanted to tear down the underlying connection in which case I had to call socket.disconnect(true)
as you can see is needed from the source here
client._onDisconnect()
should work
I'm using client.emit('disconnect')
+ client.removeAllListeners()
for connected client for ignore all events after disconnect
To disconnect socket forcefully from server side
socket.disconnect(true)
OR
To disconnect socket by client side event
On client:
socket.emit('forceDisconnect');
On Server:
socket.on('forceDisconnect', function(){
socket.disconnect(true);
});
Socket.io uses the EventEmitter pattern to disconnect/connect/check heartbeats so you could do. Client.emit('disconnect');
I am using on the client side socket.disconnect();
client.emit('disconnect') didnt work for me
You can do socket = undefined
in erase which socket you have connected. So when want to connected do socket(url)
So it will look like this
const socketClient = require('socket.io-client');
let socket;
// Connect to server
socket = socketClient(url)
// When want to disconnect
socket = undefined;
I have using the socket client on React Native app, when I called socketIOClient.disconnect()
this disconnects from the server but when I connect to the socket again the previous events were connected again, and the below code works for me by removing all existing events and disconnecting socket conneciton.
socketIOClient.removeAllListeners();
socketIOClient.disconnect(true);
Add new socket connections to an array and then when you want to close all - loop through them and disconnect. (server side)
var socketlist = [];
io.sockets.on('connection', function (socket) {
socketlist.push(socket);
//...other code for connection here..
});
//close remote sockets
socketlist.forEach(function(socket) {
socket.disconnect();
});
use :
socket.Disconnect() //ok
do not use :
socket.disconnect()
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