I have written this code to setup a stream with a server:
-(void)streamOpenWithIp:(NSString *)ip withPortNumber:(int)portNumber;
{
CFReadStreamRef readStream;
CFWriteStreamRef writeStream;
CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault, (__bridge CFStringRef)ip, portNumber, &readStream, &writeStream);
if(readStream && writeStream)
{
CFReadStreamSetProperty(readStream, kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue);
CFWriteStreamSetProperty(writeStream, kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue);
//Setup inpustream
inputStream = (__bridge NSInputStream *)readStream;
[inputStream setDelegate:self];
[inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[inputStream open];
//Setup outputstream
outputStream = (__bridge NSOutputStream *)writeStream;
[outputStream setDelegate:self];
[outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
[outputStream open];
}
}
I am able to connect to the server and send & receive data. But I want to check if the connection is still there. If I disconnect a cable from the wifi router, I still can send data in the stream and no error occurred.
You can solve this on application level by using a timer to send some message and check if you receive something back. But you can solve this also with TCP Keep-Alive technique on a lower level.
How do I implement this with NSStream? How can I set the checking interval?
I assume that you get a NSStreamEventErrorOcurred when the stream is down by checking it with TCP Keep-Alive?
I have checked this post, but I can't figure it out: Keeping a socket connection alive in iOS
Thanks for your help!