From API level 30, there are 2 constructors are deprecated.
Google explains the reason below.
Implicitly choosing a Looper during
Handler construction can lead to bugs where operations are silently
lost (if the Handler is not expecting new tasks and quits), crashes
(if a handler is sometimes created on a thread without a Looper
active), or race conditions, where the thread a handler is associated
with is not what the author anticipated. Instead, use an Executor or
specify the Looper explicitly, using Looper#getMainLooper, {link
android.view.View#getHandler}, or similar. If the implicit thread
local behavior is required for compatibility, use new
Handler(Looper.myLooper(), callback) to make it clear to readers.
Solution 1: Use an Executor
1. Execute code in the main thread.
// Create an executor that executes tasks in the main thread.
Executor mainExecutor = ContextCompat.getMainExecutor(this);
// Execute a task in the main thread
mainExecutor.execute(new Runnable() {
@Override
public void run() {
// You code logic goes here.
}
});
2. Execute code in a background thread
// Create an executor that executes tasks in a background thread.
ScheduledExecutorService backgroundExecutor = Executors.newSingleThreadScheduledExecutor();
// Execute a task in the background thread.
backgroundExecutor.execute(new Runnable() {
@Override
public void run() {
// Your code logic goes here.
}
});
// Execute a task in the background thread after 1 second.
backgroundExecutor.schedule(new Runnable() {
@Override
public void run() {
// Your code logic goes here
}
}, 1, TimeUnit.SECONDS);
Note: Remember to shut down the executor after using.
backgroundExecutor.shutdown(); // or backgroundExecutor.shutdownNow();
3. Execute code in a background thread and update UI on the main thread.
// Create an executor that executes tasks in the main thread.
Executor mainExecutor = ContextCompat.getMainExecutor(this);
// Create an executor that executes tasks in a background thread.
ScheduledExecutorService backgroundExecutor = Executors.newSingleThreadScheduledExecutor();
// Execute a task in the background thread.
backgroundExecutor.execute(new Runnable() {
@Override
public void run() {
// Your code logic goes here.
// Update UI on the main thread
mainExecutor.execute(new Runnable() {
@Override
public void run() {
// You code logic goes here.
}
});
}
});
Solution 2: Specify a Looper explicitly by using one of the following constructors.
1. Execute code in the main thread
1.1. Handler with a Looper
Handler mainHandler = new Handler(Looper.getMainLooper());
1.2 Handler with a Looper and a Handler.Callback
Handler mainHandler = new Handler(Looper.getMainLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(@NonNull Message message) {
// Your code logic goes here.
return true;
}
});
2. Execute code in a background thread
2.1. Handler with a Looper
// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();
// Create a handler to execute tasks in the background thread.
Handler backgroundHandler = new Handler(handlerThread.getLooper());
2.2. Handler with a Looper and a Handler.Callback
// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();
// Create a handler to execute taks in the background thread.
Handler backgroundHandler = new Handler(handlerThread.getLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(@NonNull Message message) {
// Your code logic goes here.
return true;
}
});
Note: Remember to release the thread after using.
handlerThread.quit(); // or handlerThread.quitSafely();
3. Execute code in a background thread and update UI on the main thread.
// Create a handler to execute code in the main thread
Handler mainHandler = new Handler(Looper.getMainLooper());
// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();
// Create a handler to execute in the background thread
Handler backgroundHandler = new Handler(handlerThread.getLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(@NonNull Message message) {
// Your code logic goes here.
// Update UI on the main thread.
mainHandler.post(new Runnable() {
@Override
public void run() {
}
});
return true;
}
});