I am making a simple application that uses a NSSlider, which can be put to it's max or min value with two buttons.The undo manager shall track all changes and allow to undo/redo all changes made using these two buttons.
Here is the interface:
#import <Cocoa/Cocoa.h>
@interface AppDelegate : NSObject <NSApplicationDelegate>
{
@private
NSUndoManager* undoManager;
}
@property (assign) IBOutlet NSWindow *window;
@property (weak) IBOutlet NSSlider *slider;
- (IBAction)putToMax:(id)sender;
- (IBAction)putToMin:(id)sender;
- (void) setSliderValue: (float) value;
@end
Implementation:
#import "AppDelegate.h"
@implementation AppDelegate
@synthesize window = _window;
@synthesize slider = _slider;
- (NSUndoManager*) windowWillReturnUndoManager: (NSWindow*) window
{
return undoManager;
}
- (IBAction)putToMax:(id)sender
{
float value= [_slider floatValue];
[ [undoManager prepareWithInvocationTarget: self] setSliderValue: value];
if(![undoManager isUndoing])
[undoManager setActionName: @"Put to Max"];
NSLog(@"%f value added to the stack",value);
[_slider setFloatValue: 100.0];
}
- (IBAction)putToMin:(id)sender
{
float value= [_slider floatValue];
[ [undoManager prepareWithInvocationTarget: self] setSliderValue: value];
if(![undoManager isUndoing])
[undoManager setActionName: @"Put to Min"];
NSLog(@"%f value added to the stack",value);
[_slider setFloatValue: 0.0];
}
- (void) setSliderValue: (float) value
{
[_slider setFloatValue: value];
}
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
}
- (id) init
{
self=[super init];
if(self)
{
undoManager=[[NSUndoManager alloc]init];
}
return self;
}
@end
And a screenshot of the application:
The undo works fine, but I have problems with redo.
For example after launching the application:
- I click on the put to max button.
- Then menu Edit -> Undo put to max.
The slider goes back where it was.
But if I go to menu Edit -> Redo put to max, the slider doesn't go back to it's max position. And I don't understand why.