I'n my game, im looking to create an emissive grid shader, unfortunately im pretty new at shaders. I found a tutorial for unity that does pretty much what I want, however Im not finding anything similar to Unitys "Rectangle" node (I'm using visual shaders btw). I have the grid part set up, I'm just struggling to get the edges and a rectangle. Can someone point out what I'm doing wrong and send me in the right direction?
Unity Tutorial -> also what im going for
This is where I'm at now