In Windows Forms, I'd just override WndProc
, and start handling messages as they came in.
Can someone show me an example of how to achieve the same thing in WPF?
In Windows Forms, I'd just override WndProc
, and start handling messages as they came in.
Can someone show me an example of how to achieve the same thing in WPF?
Actually, as far as I understand such a thing is indeed possible in WPF using HwndSource
and HwndSourceHook
. See this thread on MSDN as an example. (Relevant code included below)
// 'this' is a Window
HwndSource source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
source.AddHook(new HwndSourceHook(WndProc));
private static IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// do stuff
return IntPtr.Zero;
}
Now, I'm not quite sure why you'd want to handle Windows Messaging messages in a WPF application (unless it's the most obvious form of interop for working with another WinForms app). The design ideology and the nature of the API is very different in WPF from WinForms, so I would suggest you just familiarise yourself with WPF more to see exactly why there is no equivalent of WndProc.
WM_MOUSEWHEEL
for example, the only way to reliably trap those messages was by adding the WndProc
to a WPF window. This worked for me, whereas the official MouseWheelEventHandler
simply didn't work as expected. I was unable to get the correct WPF tachyons lined up just right to get reliable behavior with MouseWheelEventHandler
, hence the need for direct access to the WndProc
. –
Easily RAW_INPUT
. –
Knot You can do this via the System.Windows.Interop
namespace which contains a class named HwndSource
.
Example of using this
using System;
using System.Windows;
using System.Windows.Interop;
namespace WpfApplication1
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
}
protected override void OnSourceInitialized(EventArgs e)
{
base.OnSourceInitialized(e);
HwndSource source = PresentationSource.FromVisual(this) as HwndSource;
source.AddHook(WndProc);
}
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// Handle messages...
return IntPtr.Zero;
}
}
}
Completely taken from the excellent blog post: Using a custom WndProc in WPF apps by Steve Rands
HwndSource source = ... source.AddHook
in the app constructor but this failed (null reference exception), it only worked in the override OnSourceInitialized
as outlined in this answer. –
Homo Actually, as far as I understand such a thing is indeed possible in WPF using HwndSource
and HwndSourceHook
. See this thread on MSDN as an example. (Relevant code included below)
// 'this' is a Window
HwndSource source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
source.AddHook(new HwndSourceHook(WndProc));
private static IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// do stuff
return IntPtr.Zero;
}
Now, I'm not quite sure why you'd want to handle Windows Messaging messages in a WPF application (unless it's the most obvious form of interop for working with another WinForms app). The design ideology and the nature of the API is very different in WPF from WinForms, so I would suggest you just familiarise yourself with WPF more to see exactly why there is no equivalent of WndProc.
WM_MOUSEWHEEL
for example, the only way to reliably trap those messages was by adding the WndProc
to a WPF window. This worked for me, whereas the official MouseWheelEventHandler
simply didn't work as expected. I was unable to get the correct WPF tachyons lined up just right to get reliable behavior with MouseWheelEventHandler
, hence the need for direct access to the WndProc
. –
Easily RAW_INPUT
. –
Knot HwndSource src = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
src.AddHook(new HwndSourceHook(WndProc));
.......
public IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
if(msg == THEMESSAGEIMLOOKINGFOR)
{
//Do something here
}
return IntPtr.Zero;
}
If you don't mind referencing WinForms, you can use a more MVVM-oriented solution that doesn't couple service with the view. You need to create and initialize a System.Windows.Forms.NativeWindow which is a lightweight window that can receive messages.
public abstract class WinApiServiceBase : IDisposable
{
/// <summary>
/// Sponge window absorbs messages and lets other services use them
/// </summary>
private sealed class SpongeWindow : NativeWindow
{
public event EventHandler<Message> WndProced;
public SpongeWindow()
{
CreateHandle(new CreateParams());
}
protected override void WndProc(ref Message m)
{
WndProced?.Invoke(this, m);
base.WndProc(ref m);
}
}
private static readonly SpongeWindow Sponge;
protected static readonly IntPtr SpongeHandle;
static WinApiServiceBase()
{
Sponge = new SpongeWindow();
SpongeHandle = Sponge.Handle;
}
protected WinApiServiceBase()
{
Sponge.WndProced += LocalWndProced;
}
private void LocalWndProced(object sender, Message message)
{
WndProc(message);
}
/// <summary>
/// Override to process windows messages
/// </summary>
protected virtual void WndProc(Message message)
{ }
public virtual void Dispose()
{
Sponge.WndProced -= LocalWndProced;
}
}
Use SpongeHandle to register for messages you're interested in and then override WndProc to process them:
public class WindowsMessageListenerService : WinApiServiceBase
{
protected override void WndProc(Message message)
{
Debug.WriteLine(message.msg);
}
}
The only downside is that you have to include System.Windows.Forms reference, but otherwise this is a very encapsulated solution.
Here is a link on overriding WindProc using Behaviors: http://10rem.net/blog/2010/01/09/a-wpf-behavior-for-window-resize-events-in-net-35
[Edit: better late than never] Below is my implementation based on the above link. Although revisiting this I like the AddHook implementations better. I might switch to that.
In my case I wanted to know when the window was being resized and a couple other things. This implementation hooks up to the Window xaml and sends events.
using System;
using System.Windows.Interactivity;
using System.Windows; // For Window in behavior
using System.Windows.Interop; // For Hwnd
public class WindowResizeEvents : Behavior<Window>
{
public event EventHandler Resized;
public event EventHandler Resizing;
public event EventHandler Maximized;
public event EventHandler Minimized;
public event EventHandler Restored;
public static DependencyProperty IsAppAskCloseProperty = DependencyProperty.RegisterAttached("IsAppAskClose", typeof(bool), typeof(WindowResizeEvents));
public Boolean IsAppAskClose
{
get { return (Boolean)this.GetValue(IsAppAskCloseProperty); }
set { this.SetValue(IsAppAskCloseProperty, value); }
}
// called when the behavior is attached
// hook the wndproc
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.Loaded += (s, e) =>
{
WireUpWndProc();
};
}
// call when the behavior is detached
// clean up our winproc hook
protected override void OnDetaching()
{
RemoveWndProc();
base.OnDetaching();
}
private HwndSourceHook _hook;
private void WireUpWndProc()
{
HwndSource source = HwndSource.FromVisual(AssociatedObject) as HwndSource;
if (source != null)
{
_hook = new HwndSourceHook(WndProc);
source.AddHook(_hook);
}
}
private void RemoveWndProc()
{
HwndSource source = HwndSource.FromVisual(AssociatedObject) as HwndSource;
if (source != null)
{
source.RemoveHook(_hook);
}
}
private const Int32 WM_EXITSIZEMOVE = 0x0232;
private const Int32 WM_SIZING = 0x0214;
private const Int32 WM_SIZE = 0x0005;
private const Int32 SIZE_RESTORED = 0x0000;
private const Int32 SIZE_MINIMIZED = 0x0001;
private const Int32 SIZE_MAXIMIZED = 0x0002;
private const Int32 SIZE_MAXSHOW = 0x0003;
private const Int32 SIZE_MAXHIDE = 0x0004;
private const Int32 WM_QUERYENDSESSION = 0x0011;
private const Int32 ENDSESSION_CLOSEAPP = 0x1;
private const Int32 WM_ENDSESSION = 0x0016;
private IntPtr WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, ref Boolean handled)
{
IntPtr result = IntPtr.Zero;
switch (msg)
{
case WM_SIZING: // sizing gets interactive resize
OnResizing();
break;
case WM_SIZE: // size gets minimize/maximize as well as final size
{
int param = wParam.ToInt32();
switch (param)
{
case SIZE_RESTORED:
OnRestored();
break;
case SIZE_MINIMIZED:
OnMinimized();
break;
case SIZE_MAXIMIZED:
OnMaximized();
break;
case SIZE_MAXSHOW:
break;
case SIZE_MAXHIDE:
break;
}
}
break;
case WM_EXITSIZEMOVE:
OnResized();
break;
// Windows is requesting app to close.
// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa376890%28v=vs.85%29.aspx.
// Use the default response (yes).
case WM_QUERYENDSESSION:
IsAppAskClose = true;
break;
}
return result;
}
private void OnResizing()
{
if (Resizing != null)
Resizing(AssociatedObject, EventArgs.Empty);
}
private void OnResized()
{
if (Resized != null)
Resized(AssociatedObject, EventArgs.Empty);
}
private void OnRestored()
{
if (Restored != null)
Restored(AssociatedObject, EventArgs.Empty);
}
private void OnMinimized()
{
if (Minimized != null)
Minimized(AssociatedObject, EventArgs.Empty);
}
private void OnMaximized()
{
if (Maximized != null)
Maximized(AssociatedObject, EventArgs.Empty);
}
}
<Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
xmlns:behaviors="clr-namespace:RapidCoreConfigurator._Behaviors"
Title="name" Height="500" Width="750" BorderBrush="Transparent">
<i:Interaction.Behaviors>
<behaviors:WindowResizeEvents IsAppAskClose="{Binding IsRequestClose, Mode=OneWayToSource}"
Resized="Window_Resized"
Resizing="Window_Resizing" />
</i:Interaction.Behaviors>
...
</Window>
You can attach to the 'SystemEvents' class of the built-in Win32 class:
using Microsoft.Win32;
in a WPF window class:
SystemEvents.PowerModeChanged += SystemEvents_PowerModeChanged;
SystemEvents.SessionSwitch += SystemEvents_SessionSwitch;
SystemEvents.SessionEnding += SystemEvents_SessionEnding;
SystemEvents.SessionEnded += SystemEvents_SessionEnded;
private async void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
{
await vm.PowerModeChanged(e.Mode);
}
private async void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
{
await vm.PowerModeChanged(e.Mode);
}
private async void SystemEvents_SessionSwitch(object sender, SessionSwitchEventArgs e)
{
await vm.SessionSwitch(e.Reason);
}
private async void SystemEvents_SessionEnding(object sender, SessionEndingEventArgs e)
{
if (e.Reason == SessionEndReasons.Logoff)
{
await vm.UserLogoff();
}
}
private async void SystemEvents_SessionEnded(object sender, SessionEndedEventArgs e)
{
if (e.Reason == SessionEndReasons.Logoff)
{
await vm.UserLogoff();
}
}
There are ways to handle messages with a WndProc in WPF (e.g. using a HwndSource, etc.), but generally those techniques are reserved for interop with messages that can't directly be handled through WPF. Most WPF controls aren't even windows in the Win32 (and by extension Windows.Forms) sense, so they won't have WndProcs.
WndProc
to override, the System.Windows.Interop
allows you to get a HwndSource
object by way of HwndSource.FromHwnd
or PresentationSource.FromVisual(someForm) as HwndSource
, that you can bind a specially-patterned delegate to. This delegate has many of the same arguments as a WndProc
Message object. –
Neurogenic WPF doesn't operate on WinForms type wndprocs
You can host an HWndHost in an appropriate WPF element then override the Hwndhost's wndproc, but AFAIK that's as close as you're going to get.
http://msdn.microsoft.com/en-us/library/ms742522.aspx
http://blogs.msdn.com/nickkramer/archive/2006/03/18/554235.aspx
The short answer is you can't. WndProc works by passing messages to a HWND on a Win32 level. WPF windows have no HWND and hence can't participate in WndProc messages. The base WPF message loop does sit on top of WndProc but it abstracts them away from core WPF logic.
You can use a HWndHost and get at a WndProc for it. However this is almost certainly not what you want to do. For the majority of purposes, WPF does not operate on HWND and WndProc. Your solution almost certainly relies on making a change in WPF not in WndProc.
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