I realize this is super old, but it bothered me a little bit to see people struggling with this. ModifierKeys is a bit field, so relying on .ToString() or == to see if the Shift key is pressed is, at best, unreliable and isn't the correct use of a bit field:
public enum ModifierKeys
{
/// <summary>No modifiers are pressed.</summary>
None = 0,
/// <summary>The ALT key.</summary>
Alt = 1,
/// <summary>The CTRL key.</summary>
Control = 2,
/// <summary>The SHIFT key.</summary>
Shift = 4,
/// <summary>The Windows logo key.</summary>
// Windows = 8, No longer leaked
}
Either none or any combination of Alt, Control, or Shift may be pressed, so the check should be:
if ((ModifierKeys & Keys.Shift) != 0)
{
MessageBox.Show("Shift is pressed");
}
I will up-vote Dan's answer as soon as I earn the right to do so :-) .Net 4+ includes the HasFlag() method as well, but I am accustomed to bitwise operations so I haven't used it. For more information on bitwise operations, flags, (with) truth tables, and other tidbits see:
http://geekswithblogs.net/BlackRabbitCoder/archive/2010/07/22/c-fundamentals-combining-enum-values-with-bit-flags.aspx
What you see in the source is even more intriguing:
/// <devdoc>
/// Retrieves the current state of the modifier keys. This will check the
/// current state of the shift, control, and alt keys.
/// </devdoc>
public static Keys ModifierKeys {
get {
Keys modifiers = 0;
// SECURITYNOTE : only let state of Shift-Control-Alt out...
//
if (UnsafeNativeMethods.GetKeyState((int)Keys.ShiftKey) < 0) modifiers |= Keys.Shift;
if (UnsafeNativeMethods.GetKeyState((int)Keys.ControlKey) < 0) modifiers |= Keys.Control;
if (UnsafeNativeMethods.GetKeyState((int)Keys.Menu) < 0) modifiers |= Keys.Alt;
return modifiers;
}
}
This implementation ONLY emits the state of Shift, Control, and Alt. The Windows' key state is not included.
If you want to detect the key state BEFORE a form or control is created, maybe in the Main() method, you can go crazy.
Maybe you want to to this:
if (VirtualKeyState.VK_SHIFT.IsKeyPressed())
{
Debugger.Launch();
}
Create a simple extension method:
public static class KeyAssist
{
public const int KEY_PRESSED = 0x8000;
public static bool IsKeyPressed(this VirtualKeyState key) => Convert.ToBoolean(Native.GetKeyState(key) & KEY_PRESSED);
}
Import:
[DllImport("user32.dll")]
public static extern short GetKeyState(VirtualKeyState virtualKeyState);
Create the following enum (or some sub-section if you please) (from PInvoke):
public enum VirtualKeyState
{
VK_LBUTTON = 0x01,
VK_RBUTTON = 0x02,
VK_CANCEL = 0x03,
VK_MBUTTON = 0x04,
VK_XBUTTON1 = 0x05,
VK_XBUTTON2 = 0x06,
VK_BACK = 0x08,
VK_TAB = 0x09,
VK_CLEAR = 0x0C,
VK_RETURN = 0x0D,
VK_SHIFT = 0x10,
VK_CONTROL = 0x11,
VK_MENU = 0x12,
VK_PAUSE = 0x13,
VK_CAPITAL = 0x14,
VK_KANA = 0x15,
VK_HANGEUL = 0x15,
VK_HANGUL = 0x15,
VK_JUNJA = 0x17,
VK_FINAL = 0x18,
VK_HANJA = 0x19,
VK_KANJI = 0x19,
VK_ESCAPE = 0x1B,
VK_CONVERT = 0x1C,
VK_NONCONVERT = 0x1D,
VK_ACCEPT = 0x1E,
VK_MODECHANGE = 0x1F,
VK_SPACE = 0x20,
VK_PRIOR = 0x21,
VK_NEXT = 0x22,
VK_END = 0x23,
VK_HOME = 0x24,
VK_LEFT = 0x25,
VK_UP = 0x26,
VK_RIGHT = 0x27,
VK_DOWN = 0x28,
VK_SELECT = 0x29,
VK_PRINT = 0x2A,
VK_EXECUTE = 0x2B,
VK_SNAPSHOT = 0x2C,
VK_INSERT = 0x2D,
VK_DELETE = 0x2E,
VK_HELP = 0x2F,
VK_LWIN = 0x5B,
VK_RWIN = 0x5C,
VK_APPS = 0x5D,
VK_SLEEP = 0x5F,
VK_NUMPAD0 = 0x60,
VK_NUMPAD1 = 0x61,
VK_NUMPAD2 = 0x62,
VK_NUMPAD3 = 0x63,
VK_NUMPAD4 = 0x64,
VK_NUMPAD5 = 0x65,
VK_NUMPAD6 = 0x66,
VK_NUMPAD7 = 0x67,
VK_NUMPAD8 = 0x68,
VK_NUMPAD9 = 0x69,
VK_MULTIPLY = 0x6A,
VK_ADD = 0x6B,
VK_SEPARATOR = 0x6C,
VK_SUBTRACT = 0x6D,
VK_DECIMAL = 0x6E,
VK_DIVIDE = 0x6F,
VK_F1 = 0x70,
VK_F2 = 0x71,
VK_F3 = 0x72,
VK_F4 = 0x73,
VK_F5 = 0x74,
VK_F6 = 0x75,
VK_F7 = 0x76,
VK_F8 = 0x77,
VK_F9 = 0x78,
VK_F10 = 0x79,
VK_F11 = 0x7A,
VK_F12 = 0x7B,
VK_F13 = 0x7C,
VK_F14 = 0x7D,
VK_F15 = 0x7E,
VK_F16 = 0x7F,
VK_F17 = 0x80,
VK_F18 = 0x81,
VK_F19 = 0x82,
VK_F20 = 0x83,
VK_F21 = 0x84,
VK_F22 = 0x85,
VK_F23 = 0x86,
VK_F24 = 0x87,
VK_NUMLOCK = 0x90,
VK_SCROLL = 0x91,
VK_OEM_NEC_EQUAL = 0x92,
VK_OEM_FJ_JISHO = 0x92,
VK_OEM_FJ_MASSHOU = 0x93,
VK_OEM_FJ_TOUROKU = 0x94,
VK_OEM_FJ_LOYA = 0x95,
VK_OEM_FJ_ROYA = 0x96,
VK_LSHIFT = 0xA0,
VK_RSHIFT = 0xA1,
VK_LCONTROL = 0xA2,
VK_RCONTROL = 0xA3,
VK_LMENU = 0xA4,
VK_RMENU = 0xA5,
VK_BROWSER_BACK = 0xA6,
VK_BROWSER_FORWARD = 0xA7,
VK_BROWSER_REFRESH = 0xA8,
VK_BROWSER_STOP = 0xA9,
VK_BROWSER_SEARCH = 0xAA,
VK_BROWSER_FAVORITES = 0xAB,
VK_BROWSER_HOME = 0xAC,
VK_VOLUME_MUTE = 0xAD,
VK_VOLUME_DOWN = 0xAE,
VK_VOLUME_UP = 0xAF,
VK_MEDIA_NEXT_TRACK = 0xB0,
VK_MEDIA_PREV_TRACK = 0xB1,
VK_MEDIA_STOP = 0xB2,
VK_MEDIA_PLAY_PAUSE = 0xB3,
VK_LAUNCH_MAIL = 0xB4,
VK_LAUNCH_MEDIA_SELECT = 0xB5,
VK_LAUNCH_APP1 = 0xB6,
VK_LAUNCH_APP2 = 0xB7,
VK_OEM_1 = 0xBA,
VK_OEM_PLUS = 0xBB,
VK_OEM_COMMA = 0xBC,
VK_OEM_MINUS = 0xBD,
VK_OEM_PERIOD = 0xBE,
VK_OEM_2 = 0xBF,
VK_OEM_3 = 0xC0,
VK_OEM_4 = 0xDB,
VK_OEM_5 = 0xDC,
VK_OEM_6 = 0xDD,
VK_OEM_7 = 0xDE,
VK_OEM_8 = 0xDF,
VK_OEM_AX = 0xE1,
VK_OEM_102 = 0xE2,
VK_ICO_HELP = 0xE3,
VK_ICO_00 = 0xE4,
VK_PROCESSKEY = 0xE5,
VK_ICO_CLEAR = 0xE6,
VK_PACKET = 0xE7,
VK_OEM_RESET = 0xE9,
VK_OEM_JUMP = 0xEA,
VK_OEM_PA1 = 0xEB,
VK_OEM_PA2 = 0xEC,
VK_OEM_PA3 = 0xED,
VK_OEM_WSCTRL = 0xEE,
VK_OEM_CUSEL = 0xEF,
VK_OEM_ATTN = 0xF0,
VK_OEM_FINISH = 0xF1,
VK_OEM_COPY = 0xF2,
VK_OEM_AUTO = 0xF3,
VK_OEM_ENLW = 0xF4,
VK_OEM_BACKTAB = 0xF5,
VK_ATTN = 0xF6,
VK_CRSEL = 0xF7,
VK_EXSEL = 0xF8,
VK_EREOF = 0xF9,
VK_PLAY = 0xFA,
VK_ZOOM = 0xFB,
VK_NONAME = 0xFC,
VK_PA1 = 0xFD,
VK_OEM_CLEAR = 0xFE
}
Anyway, this is just for reference so there isn't so much guessing going on.
HTH,
Colby