I am switching an application from Objective-C to Swift, which I have a couple of categories with stored properties, for example:
@interface UIView (MyCategory)
- (void)alignToView:(UIView *)view
alignment:(UIViewRelativeAlignment)alignment;
- (UIView *)clone;
@property (strong) PFObject *xo;
@property (nonatomic) BOOL isAnimating;
@end
As Swift extensions don't accept stored properties like these, I don't know how to maintain the same structure as the Objc code. Stored properties are really important for my app and I believe Apple must have created some solution for doing it in Swift.
As said by jou, what I was looking for was actually using associated objects, so I did (in another context):
import Foundation
import QuartzCore
import ObjectiveC
extension CALayer {
var shapeLayer: CAShapeLayer? {
get {
return objc_getAssociatedObject(self, "shapeLayer") as? CAShapeLayer
}
set(newValue) {
objc_setAssociatedObject(self, "shapeLayer", newValue, UInt(OBJC_ASSOCIATION_RETAIN))
}
}
var initialPath: CGPathRef! {
get {
return objc_getAssociatedObject(self, "initialPath") as CGPathRef
}
set {
objc_setAssociatedObject(self, "initialPath", newValue, UInt(OBJC_ASSOCIATION_RETAIN))
}
}
}
But I get an EXC_BAD_ACCESS when doing:
class UIBubble : UIView {
required init(coder aDecoder: NSCoder) {
...
self.layer.shapeLayer = CAShapeLayer()
...
}
}
Any ideas?