I've been porting a Flex 4 codebase to iOS using the adobe packager, but have run into a snag when trying to package our whole codebase. The packager runs for a while and then throws an OutOfMemoryError - even if I increase the java heap size to 4GB.
No single piece of code seems to be causing the problem, as it compiles successfully if I cut out large chunks of code, and I can change which chunks I'm omitting. It might be related to the size of the code itself.
I've logged a very detailed bug report with adobe here: http://bugs.adobe.com/jira/browse/FB-32192 . It includes an AIRI file that you can package to reproduce the issue, a ruby script that generates actionscript code to generate that AIRI file, and a summary of all of the things I tried before logging the bug.
Has anyone else tried compiling large projects with the iOS packager? Are there any known workarounds?