I have an iPhone app that sends data from the iPhone app directly to the watch face to be displayed as a complication.
I use the WatchConnectivity
framework to create a WCSession
to send the data to the watch from the phone.
My data is stored in a dictionary, and sent to the watch using WCSession
's transferCurrentComplicationUserInfo
method. (This method can be used something like 50 times a day, and I am aware of this - that is not the issue.)
The transferCurrentComplicationUserInfo
method seems to work the first time that I attempt to send data.
My problem is that my iPhone app is meant to call this function several times in a session, and it only reliably works the first time.
When I send a second set of data, the first set remains on the complication. Often, when I send the third set, the second set appears. Sometimes the second set appears permanently, and sometimes it only appears for a brief second before displaying the third set.
It is inconsistent, and that is the issue I am having.
Is there anything that I have set up incorrectly?
Code:
//iPhone code to send data to Apple Watch:
func sendComplication(complication: Complication) {
guard let session = session else {
delegate?.failedToSendComplication(reason: "Could not connect to your Apple Watch.")
return
}
guard let context = convertComplicationToDictionary(complication: complication) else {
delegate?.failedToSendComplication(reason: "Couldn't cast complication to a dictionary.")
return
}
if session.remainingComplicationUserInfoTransfers > 0 {
session.transferCurrentComplicationUserInfo(context)
delegate?.didSendComplication()
} else {
delegate?.failedToSendComplication(reason: "Due to hardware limitations, you can only send a certain amount of complications in a day. You have exceeded that limit for today. You can still set complications from the Apple Watch app.")
}
}
// WatchKit Extension Delegate to receive and handle data sent from iPhone app
import WatchKit
import WatchConnectivity
class ExtensionDelegate: NSObject, WKExtensionDelegate {
var session: WCSession?
override init() {
super.init()
self.session = newWatchConnectivitySession()
}
func newWatchConnectivitySession() -> WCSession? {
if WCSession.isSupported() {
let session = WCSession.default
session.delegate = self
session.activate()
return session
}
return nil
}
func reloadComplicationTimeline() {
let server = CLKComplicationServer.sharedInstance()
guard let activeComplicationFamilies = server.activeComplications else { return }
for comp in activeComplicationFamilies {
server.reloadTimeline(for: comp)
}
}
}
extension ExtensionDelegate: WCSessionDelegate {
func sessionReachabilityDidChange(_ session: WCSession) {
if session.activationState != .activated {
self.session = newWatchConnectivitySession()
}
}
// Receive info from iPhone app
func session(_ session: WCSession, didReceiveUserInfo userInfo: [String : Any] = [:]) {
// Parse dictionary and update data source
reloadComplicationTimeline()
}
func session(_ session: WCSession, activationDidCompleteWith activationState: WCSessionActivationState, error: Error?) {
guard let error = error else { return }
print(error.localizedDescription)
}
}
// UPDATE //
Upon further inspection, I now see that steps are happening out of order.
This is the sequence of events:
sendComplication
is called from the iPhone appExtensionDelegate
is initialized on the Watch app, setting up theWCSession
- The complication is updated (too early - this is before the
WCSession
receives the new data) - The
WCSession didReceiveUserInfo
delegate method is called, data is parsed, and the data source is updated (too late) - The complication is told to reload, but nothing happens (possible budgeting issue?)