I am trying to use openMapTiles vector tiles for vehicle routing. It seems like a very fast data source to load. I intend to simulate many vehicles, so repeatedly querying google maps api is not an option.
Is there an easy way to find road intersections? Are bridges a special case?
Also I will eventually need to merge multiple tiles together. How is that done in practice? Do the points along the edges line up with adjacent tiles. What if there is 4-way intersection near a tile boundary?