I am currently struggling with the following problem:
I am creating a Sprite Kit game in Objective-C, in which I have to use a parallax-animation in all 3 scenes. I use clouds with randomly generated X and Y positions. They appear in the greeting scene, in the game scene and in the highscore scene.
Problem: whenever I switch from one scene to another, I have to restart the parallax-animation, which leads to an messy interruption.
What might be the best strategy to keep the "cloud scene" running all the time in the background, no matter how many times you switch between the game scenes?
Thanks in advance.