I am developing an Android app in Eclipse. I would like to target a wide variety of devices and SDK versions (for example, I can optionally support multi-touch). I understand the recommended approach of isolating all the new functionality to a separate class and leveraging lazy loading to only load that class at run-time if the host device actually supports the feature.
The downside of this approach is that I have to compile all of my code with the SDK of the newest feature I want to use. Which means if some new feature leaks into my "version neutral" code, the compiler can no longer catch it.
I would like the ability, within Eclipse, to compile my project against an older Android SDK to make sure my "version neutral" code is fine. I'd like to avoid moving my build system out of Eclipse, if possible. I'm okay with this old-SDK build being a bit awkward to run.
I think this boils down to doing some conditional compliation (or conditional "linking") inside Eclipse? For example, in my project when building against SDK-1.6 I'd like to leave the "MultiTouchHandler.java" source out of the build. I'm not sure if its possible to express "build types" like this in Eclipse, though.
The hacky solution seem to be just manually changing the project's SDK version, rebuilding, and looking through the errors, and ignore 'expected' errors. The overkill solution seems to be writing my own ant/maven/make build scripts.
Related Questions
This question: Versioning and common code-bases with Eclipse covers similar ground, but would involve moving all of the version-specific classes into separate "libraries". (And I would still have the problem of multiple build types in Eclipse, I think.)
This question: Build multiple project configurations with eclipse implies that I should move to an external build system (like ant or maven), but that's a lot more work than just trying a build with an old SDK from time to time.