I don't like off-the-standard pattern, but I was making a quick test on my app, and I bumped against this strange behavior.
Consider a normal class exposing an event, here the very common PropertyChanged, but I think could be any other.
The subscriber chooses to subscribe the event via the WeakEventManager helper. Now, the "odd" thing is the actual sender reference: as long the instance is the same as was used on the subscription, everything goes fine. However, when you use another object, no notification will be issued.
Again, that's NOT a good pattern, but I wonder whether there is any good reason for this limitation, or rather that is a kind a bug. More a curiosity than a real need.
class Class1
{
static void Main(string[] args)
{
var c = new MyClass();
WeakEventManager<INotifyPropertyChanged, PropertyChangedEventArgs>.AddHandler(
c,
"PropertyChanged",
Handler
);
c.ActualSender = c;
c.Number = 123; //will raise
c.ActualSender = new Class1();
c.Number = 456; //won't raise
Console.ReadKey();
}
static void Handler(object sender, PropertyChangedEventArgs e)
{
Console.WriteLine("Handled!");
}
}
class MyClass : INotifyPropertyChanged
{
public object ActualSender { get; set; }
private int _number;
public int Number
{
get { return this._number; }
set
{
if (this._number != value)
{
this._number = value;
this.OnPropertyChanged("Number");
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(
string name
)
{
this.PropertyChanged(
this.ActualSender,
new PropertyChangedEventArgs(name)
);
}
}
EDIT: here is a rough way to achieve the expected behavior (hard-links for sake of simplicity).
class Class1
{
static void Main(string[] args)
{
var cx = new MyClass();
var cy = new MyClass();
Manager.AddHandler(cx, Handler1);
Manager.AddHandler(cx, Handler2);
Manager.AddHandler(cy, Handler1);
Manager.AddHandler(cy, Handler2);
cx.ActualSender = cx;
cx.Number = 123;
cx.ActualSender = new Class1();
cx.Number = 456;
cy.ActualSender = cy;
cy.Number = 789;
cy.ActualSender = new Class1();
cy.Number = 555;
Console.ReadKey();
}
static void Handler1(object sender, PropertyChangedEventArgs e)
{
var sb = new StringBuilder();
sb.AppendFormat("Handled1: {0}", sender);
var c = sender as MyClass;
if (c != null) sb.AppendFormat("; N={0}", c.Number);
Console.WriteLine(sb.ToString());
}
static void Handler2(object sender, PropertyChangedEventArgs e)
{
var sb = new StringBuilder();
sb.AppendFormat("Handled2: {0}", sender);
var c = sender as MyClass;
if (c != null) sb.AppendFormat("; N={0}", c.Number);
Console.WriteLine(sb.ToString());
}
}
static class Manager
{
private static Dictionary<object, Proxy> _table = new Dictionary<object, Proxy>();
public static void AddHandler(
INotifyPropertyChanged source,
PropertyChangedEventHandler handler
)
{
var p = new Proxy();
p._publicHandler = handler;
source.PropertyChanged += p.InternalHandler;
_table[source] = p;
}
class Proxy
{
public PropertyChangedEventHandler _publicHandler;
public void InternalHandler(object sender, PropertyChangedEventArgs args)
{
this._publicHandler(sender, args);
}
}
}
NewListenerList
in theWeakEventManager
to see what listeners are still referenced – Nightstick