I am playing music using AVAudioPlayer in background. The problem is: if there is a incoming calling interrupts the player, it will never resume unless switch to foreground and do it manually.
The code is simple, to play it in background:
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
url = [[NSURL alloc] initFileURLWithPath:...];
audio_player = [[AVAudioPlayer alloc] initWithContentsOfURL: url error:NULL];
audio_player.delegate = self;
bool ret = [audio_player play];
delegate to handle interruptions:
-(void)audioPlayerBeginInterruption:(AVAudioPlayer *)player
{
//tried this, not working [[AVAudioSession sharedInstance] setActive: NO error: nil];
NSLog(@"-- interrupted --");
}
//----------- THIS PART NOT WORKING WHEN RUNNING IN BACKGROUND ----------
- (void)audioPlayerEndInterruption:(AVAudioPlayer *)player
{
NSLog(@"resume!");
//--- tried, not working: [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil];
//--- tried, not working: [[AVAudioSession sharedInstance] setActive: YES error: nil];
//--- tried, not working: [audio_player prepareToPlay];
[audio_player play];
}
Can any one help me?