I have the following struct…
struct Photo: Codable {
let hasShadow: Bool
let image: UIImage?
enum CodingKeys: String, CodingKey {
case `self`, hasShadow, image
}
init(hasShadow: Bool, image: UIImage?) {
self.hasShadow = hasShadow
self.image = image
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
hasShadow = try container.decode(Bool.self, forKey: .hasShadow)
// This fails
image = try container.decode(UIImage?.self, forKey: .image)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(hasShadow, forKey: .hasShadow)
// This also fails
try container.encode(image, forKey: .image)
}
}
Encoding a Photo
fails with …
Optional does not conform to Encodable because UIImage does not conform to Encodable
Decoding fails with…
Key not found when expecting non-optional type Optional for coding key \"image\""))
Is there a way to encode Swift objects that include NSObject
subclass properties that conform to NSCoding
(UIImage
, UIColor
, etc)?
Data
. Please read Encoding and Decoding Custom Types – Combustion