I recently came across a problem with my code that was caused by certain behaviours being dependent upon the signal-slot connection order in a particular object. This is a design flaw on my behalf (the connections were always meant to be dynamic so this flaw was inevitable), but it got me thinking.
Is it possible to re-order the signal-slot connections in an object? And/or specify the "index" of a connection when creating one?
I appreciate that you can simulate this effect by destroying all the connections and recreating them in a new order, but that is not what I am asking. I could not find anything in the API or general docs, so I suspect the answer is no, but I thought I should ask anyway...