I'm experiencing an issue where the first call to touchesBegan:withEvent:
on a UIView
or UIViewController
is delayed when you touch on the left edge of the screen. This seems to be a new issue with iOS 10, and only happens on devices with 3D Touch (iPhone 6s and newer). In fact, if you disable 3D Touch in General->Accessibility, the issue goes away.
However, the issue doesn't seem to happen when you use UIGestureRecognizers
. My workaround at the moment is to create a UIGestureRecognizer
subclass that overrides the touches*
methods and forwards them to my old implementation.
Is this just a bug or is there a way to get rid of the delay?