I've got my electron build files for a win .exe and installer but the icons aren't mine. In my main.js file, I have code to attach the icon but I can only make it work inside of the createWindow function. Outside the function, I get an error message. The .exe will run and I get my icon, though it's I get an error in doing so; the installer won't work at all. I've tried going through several tutorials but none of them solve this problem.
main.js
const {app, BrowserWindow, Tray} = require('electron')
const path = require('path')
const url = require('url')
let win
function createWindow () {
const appIcon = new Tray('icon/app.png')
win = new BrowserWindow({ width: 1920, height: 1080, icon: 'icon/app.ico' })
console.log(appIcon, win)
win.loadURL(url.format({
pathname: path.join(__dirname, 'app/app.html'),
protocol: 'file:',
slashes: true
}))
win.on('closed', () => {
win = null
})
}
app.on('ready', createWindow)
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
if (win === null) {
createWindow()
}
})
package.json
{
"name": "myapp",
"version": "1.0.0",
"description": "MyApp",
"private": true,
"main": "main.js",
"build": {
"appID": "myapp",
"productName": "MyApp",
"icon": "icon/app.ico"
},
"scripts": {
"start": "electron ." ,
"package": "",
},
"author": "Me",
"license": "ISC",
"devDependencies": {
"electron": "^1.6.1"
}
}
I'm not sure what to do from here.