Given the following L.Latlng
's, L.Marker
's and L.Polyline
:
var a = new L.LatLng(-45, -90),
b = new L.LatLng(45, 0),
c = new L.LatLng(-45, 90);
var marker_a = new L.Marker(a, {draggable: true}).addTo(map),
marker_b = new L.Marker(b, {draggable: true}).addTo(map),
marker_c = new L.Marker(c, {draggable: true}).addTo(map);
var polyline = new L.Polyline([a, b, c]).addTo(map);
You'll need to attach eventlisteners and callbacks to your L.Marker
's. You could automate this, but i'll keep it simple for now:
marker_a
.on('dragstart', dragStartHandler)
.on('drag', dragHandler)
.on('dragend', dragEndHandler);
marker_b
.on('dragstart', dragStartHandler)
.on('drag', dragHandler)
.on('dragend', dragEndHandler);
marker_c
.on('dragstart', dragStartHandler)
.on('drag', dragHandler)
.on('dragend', dragEndHandler);
Now on dragstart you'll need to find the latlng from the polyline which corresponds with your marker's latlng and store it's key in your marker instance so you can use it later on:
function dragStartHandler (e) {
// Get the polyline's latlngs
var latlngs = polyline.getLatLngs(),
// Get the marker's start latlng
latlng = this.getLatLng();
// Iterate the polyline's latlngs
for (var i = 0; i < latlngs.length; i++) {
// Compare each to the marker's latlng
if (latlng.equals(latlngs[i])) {
// If equals store key in marker instance
this.polylineLatlng = i;
}
}
}
Now you know the key of the polyline's latlng you can change it when dragging the marker on the dragevent:
function dragHandler (e) {
// Get the polyline's latlngs
var latlngs = polyline.getLatLngs(),
// Get the marker's current latlng
latlng = this.getLatLng();
// Replace the old latlng with the new
latlngs.splice(this.polylineLatlng, 1, latlng);
// Update the polyline with the new latlngs
polyline.setLatLngs(latlngs);
}
Just to be clean and tidy remove the stored key on dragend:
function dragEndHandler (e) {
// Delete key from marker instance
delete this.polylineLatlng;
}
That's it. Here's a working example on Plunker: http://embed.plnkr.co/SJRec3/preview