It's a way to get code fix-ups (adjusting addresses based on where code sits in virtual memory, which may be different across different processes) without having to maintain a separate copy of the code for each process. The PLT, or procedure linkage table, is one of the structures which makes dynamic loading and linking easier to use (another is the GOT, or global offsets table).
Refer to the following diagram, which shows both your calling code and the library code (that you call) mapped to different virtual addresses in two different processes, A
and B
. There is only one copy of each piece of code in real memory, with the different virtual addresses within each process mapping to that real address):
Process A
Addresses (virtual):
0x1234 0x8888
+-------------+ +---------+ +---------+
| | | Private | | |
| | | PLT/GOT | | |
| Shared | +---------+ | Shared |
===== application =============== library =====
| code | +---------+ | code |
| | | Private | | |
| | | PLT/GOT | | |
+-------------+ +---------+ +---------+
0x2020 0x6666
Process B
When the shared library is brought in to the address space, entries are constructed in the process-specific (private) PLT and/or GOT which will, on first use, perform some fix-up to make things faster. Subsequent usage will then bypass the fix-up as it will no longer be needed.
The process goes something like this.
printf@plt
is actually a small stub which (eventually) calls the real printf
function, modifying things on the way to make subsequent calls faster.
The real printf
function is mapped into an arbitrary location in a given process (virtual address space), as is the code that is trying to call it.
So, in order to allow proper code sharing of calling code (left side above) and called code (right side), you cannot apply any fix-ups to the calling code directly since that will "damage" how it works in the other processes (that wouldn't matter if it mapped to the same location in every process but that's a bit of a restriction, especially if something else had already been mapped there).
So the PLT
is a smaller process-specific area at a reliably-calculated-at-runtime address that isn't shared between processes, so any given process is free to change it however it wants to, without adverse effects on other processes.
Let's follow the process through in a bit more detail. The diagram above doesn't show the address of the PLT/GOT since it can be found using a location relative to the current program counter. This is evidenced by your PC-relative lookup:
<printf@plt+0>: jmpq *0x2004c2(%rip) ; 0x600860 <_GOT_+24>
By using position independent code in the called library, along with the PLT/GOT, the first call to the function printf@plt
(so in the PLT) is a multi-stage operation, in which the following actions take place:
- It calls the GOT version (via a pointer) which initially points back to some set-up code in the PLT.
- That set-up code loads the relevant shared library if not yet done, then modifies the GOT pointer so that subsequent calls go directly to the real
printf
(at the process-specific virtual address) rather than the PLT set-up code.
- It then calls the loaded
printf
code at that address.
On subsequent calls, because the GOT pointer has been modified, the multi-stage approach is simplified:
- It calls the GOT version (via pointer), which now points to the real
printf
.
A good article can be found here, detailing how glibc
is loaded at run time.
objdump
I imagine? – Oneman