I am trying to understand BSTs and how to insert elements into it iteratively. My node structure implementation looks like so:
struct Node{
Node *left;
Node *right;
T data; //template class
};
And my insertion implementation looks like so:
template<typename T>
bool BST<T>::Insert(const T value)
{
Node *newNode = new Node;
newNode -> data = value;
newNode -> left = NULL;
newNode -> right = NULL;
if(root == NULL) {root = newNode;} //If the BST is empty
else
{//The BST is not empty
Node *ptr = root; //points to the current Node
Node *ptr_parent; //points to the parent Node
while(ptr != NULL)
{
if((ptr -> data) > value)
{
ptr_parent = ptr;
ptr = ptr -> left;
}
if((ptr -> data) < value)
{
ptr_parent = ptr;
ptr = ptr -> right;
}
}
}
ptr = newNode; //insert the newNode at the spot
if((ptr_parent -> data) < value)
ptr_parent -> right = newNode;
else
ptr_parent -> left = newNode;
return true;
}
The insertion works when adding the first Node into an empty tree but I get a segmentation fault whenever i try to add more Nodes. I understand that there are posts that show how to implement insertions into BSTs but most of them show the recursive method, and those with iterative examples are incomplete or too specific. Thank you.
root
tonewNode
. Then you let the code fall through. So,ptr = newNode; ptr_parent -> left = newNode; return true;
on the first pass. So your root node now has aleft = itself
. This is not the layout you want. As traversingroot -> left
will always go back to itself and result in a loop until the program blows. When you set root, have it justreturn true;
from there and see what happens. – Puryear