I have a function which works with a std::ostream
. I need to support using a C file handle (FILE*
). Should I be creating my own subclass of std::ostream
which delegates to a FILE*
?
As Ben Voigt points out, you want to subclass streambuf
. There are pages on the University of Southern California's website which have the documentation, header, and source for a GNU implementation of a streambuf
subclass (stdiobuf
) that wraps a FILE*
. It has some dependencies on the library it is a part of (GroovX), but those should be easily to remove (I would begin by removing all references to GVX_TRACE
).
Interestingly, it also provides a minimalistic subclass (stdiostream
) of std::iostream
, in spite of what Ben Voigt said. But this does not seem to be necessary, as the rdbuf ("read buffer"/set the stream buffer) method which the stdiostream
class uses to connect the stdiobuf
class to a stream object is publicly accessible.
You can find more about subclassing streambuf
here (look particularly at the bottom of the page, which discussing the virtual functions). The implementation linked above overrides sync
, underflow
(to support input) and overflow
(to support output).
Further notes about the linked implementation:
- The
init
method uses thesetg
andsetp
methods to set the pointers for the input and output sequences. - The line
const int num = pptr()-pbase();
is calculating the number of characters to flush by subtracting the base output pointer from the current output pointer ("put pointer"). - The variable unhelpfully named
om
is the mode parameter. - The variable named
fd
is the file descriptor.
No, ostream
is not meant to be derived from. The way the iostreams library allows customization is by supplying a streambuf
pointer when creating an ostream
. streambuf
has a lot of virtual functions so you can change its behavior.
You need to derive either directly from streambuf
or from the existing filebuf
subclass. You probably only need to provide the overflow
function, the defaults for all the others should work ok.
stingbuf
to allow data written to cout
to show up in a UI textbox when there was no console window attached (just overrode sync
), and also an input streambuf
subclass using memory-mapped files and which was in the neighborhood of 20-30 times faster than the ifstream
+getline
+istringstream
I had been used for textfile processing. It's really amazing how inefficient the standard streambuf implementations are, because they try to fit every possible scenario. –
Sublimate ostream
, see for instance ofstream
. However, such derived classes just provide a convenenience ctor that calls ostream::ostream(streambuf*)
. –
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streambuf
that wrapsFILE*
. – Keel