Consider this C++ code :
template<typename Session>
class Step
{
public:
using Session_ptr = boost::shared_ptr<Session>;
protected:
Session_ptr m_session;
public:
inline Step(Session_ptr session) :
m_session(session)
{}
};
template<typename Socket>
class Session
{
public:
Socket a;
Session(Socket _a):
a(_a)
{}
};
template <typename Socket>
class StartSession : public Step<Session<Socket> >
{
protected:
Session_ptr m_session; //Unknown type Session_ptr
public:
inline StartSession(Session_ptr session) :
Step<Session<Socket> >(session)
{}
void operator()(const boost::system::error_code& ec);
};
template <typename Socket>
class StartSession2 : public Step<Session<Socket> >
{
protected:
typename Step<Session<Socket> >::Session_ptr m_session;
public:
inline StartSession2(typename Step<Session<Socket> >::Session_ptr session) :
Step<Session<Socket> >(session)
{}
void operator()(const boost::system::error_code& ec);
};
int main(int argc, char * argv[])
{
Step<Session<int> >::Session_ptr b(new Session<int>(5)); //no problem
StartSession<int >::Session_ptr bb(new Session<int>(5)); //gcc ok, clang refuses to remember the symbol since the class has errors
StartSession2<int >::Session_ptr bbb(new Session<int>(5)); //no problem
std::cout << b->a; // ok
std::cout << bb->a; // gcc ok, clang bb not declared
std::cout << bbb->a; // ok
return 0;
}
As you can see, there are some strange (to me at least) things happening here...
First, why isn't Session_ptr
accessible in the child classes ?
I know because these are templated class, that make things more complicated... But I don't see any ambiguity here that makes the use of typename
mandatory...
Then, why in the main, Session_ptr
is accessible either as member of the base class either as member of a child class ?
using typename Step<Session<Socket>>::Session_ptr
? – Agglutination