I start with Cocos2D-X for android following http://www.raywenderlich.com/11283/cocos2d-x-for-ios-and-android-getting-started.
I run the demo in xcode and android with no problem, until I go to the ' Defining a Combined Java/C++ Project in Eclipse' part.
After I do all in this, I get the error Symbol 'cocos2d' could not be resolved
for using namespace cocos2d;
in jni/hellocpp/main.cpp
and many other similar errors. And I find #include "cocos2d.h"
missing in this file, so I add this line, but the error still exists.
I don't why, but I think it must be some libraries not be imported.
In my android project, there is a includes
dir including NDK and $(COCOS2DX_HOME)/cocos2dx/include, but in $(COCOS2DX_HOME)/cocos2dx/include there are only 7 .h files(include cocos2d.h). I don't know if this is correct.
Does anybody can help me, thanks.