I want to know how to change the order of execution when chaining constructors in C#. The only methods I have seen require the chained constructor to be called first, outside of the current constructor.
Specifically, take the following example:
public class Foo {
private static Dictionary<string, Thing> ThingCache = new Dictionary<string, Thing>();
private Thing myThing;
public Foo(string name) {
doSomeStuff();
if (ThingCache.ContainsKey(name)) {
myThing = ThingCache[name];
} else {
myThing = ExternalStaticFactory.GetThing(name);
ThingCache.Add(name, myThing);
}
doSomeOtherStuff();
}
public Foo(Thing tmpThing) {
doSomeStuff();
myThing = tmpThing;
doSomeOtherStuff();
}
}
Ideally, I'd like to reduce code repetition by doing this (note, I admit that in this contrived example, not much code is saved, but I am working with code that would benefit much more. I use this example for clarity):
public class Foo {
private static Dictionary<string, Thing> ThingCache = new Dictionary<string, Thing>();
private Thing myThing;
public Foo(string name) {
if (ThingCache.ContainsKey(name)) {
this(ThingCache[name]);
} else {
this(ExternalStaticFactory.GetThing(name));
ThingCache.Add(name, myThing);
}
}
public Foo(Thing tmpThing) {
doSomeStuff();
myThing = tmpThing;
doSomeOtherStuff();
}
}
This is possible in VB .Net, but C# doesn't let me call a constructor in the middle of another constructor - only at the beginning using the Foo() : this() syntax.
So my question is, how does one control the order of constructor calling when chaining constructors, rather than using the colon syntax, which can only call the other constructor first?