If you check the code you'll see (I copied it from my Ubuntu 10.04) :
my $timeout = ${*$sock}{'io_socket_timeout'};
# my $before = time() if $timeout;
undef $@;
if ($sock->connect(pack_sockaddr_in($rport, $raddr))) {
# ${*$sock}{'io_socket_timeout'} = $timeout;
return $sock;
}
return _error($sock, $!, $@ || "Timeout")
unless @raddr;
# if ($timeout) {
# my $new_timeout = $timeout - (time() - $before);
# return _error($sock,
# (exists(&Errno::ETIMEDOUT) ? Errno::ETIMEDOUT() : $EINVAL),
# "Timeout") if $new_timeout <= 0;
# ${*$sock}{'io_socket_timeout'} = $new_timeout;
# }
Apparently the timeout stuff is commented out so that expleins why it is ignored.
I found a post dating from 2003 where this was discussed. One suggestion (at the bottom) was to open the socket in an eval block which gets terminated by an alarm signal :
eval {
local $SIG{ALRM} = sub { die 'Timed Out'; };
alarm 3;
my $sock = IO::Socket::INET->new(
PeerAddr => inet_ntoa( gethostbyname($host) ),
PeerPort => 'whois',
Proto => 'tcp',
## timeout => ,
);
$sock->autoflush;
print $sock "$qry\015\012";
undef $/; $data = <$sock>; $/ = "\n";
alarm 0;
};
alarm 0; # race condition protection
return "Error: timeout." if ( $@ && $@ =~ /Timed Out/ );
return "Error: Eval corrupted: $@" if $@;
Not very elegant, but if it works...
Let's verify with a slow server and impatient client :
# Impatient Client
use IO::Socket::INET;
$sock = new IO::Socket::INET(
PeerAddr => "localhost",
PeerPort => "10007",
Proto => 'tcp',
Timeout => 2,
);
print <$sock>;
close($sock);
# SlowServer
use IO::Socket::INET;
$sock = new IO::Socket::INET(
LocalAddr => "localhost",
LocalPort => "10007",
Proto => 'tcp',
Listen => 1,
Reuse => 1,
);
$newsock = $sock->accept();
sleep 5;
#while (<$newsock>) {
# print $_;
#}
print $newsock "Some Stuff";
close($newsock);
close($sock);
if we run this:
pti@pti-laptop:~/playpen$ perl server.pl&
[1] 9130
pti@pti-laptop:~/playpen$ time perl test.pl
Some Stuff[1]+ Done perl server.pl
real 0m5.039s
user 0m0.050s
sys 0m0.030s
So it ignores the 2 second timeout and runs for the full 5 seconds.
Now the other impatient client :
use IO::Socket::INET;
eval {
local $SIG{ALRM} = sub { die 'Timed Out'; };
alarm 2;
$sock = new IO::Socket::INET(
PeerAddr => "localhost",
PeerPort => "10007",
Proto => 'tcp',
Timeout => 2,
);
print <$sock>;
close($sock);
alarm 0;
};
alarm 0; # race condition protection
print "Error: timeout." if ( $@ && $@ =~ /Timed Out/ );
print "Error: Eval corrupted: $@" if $@;
~
and running it :
pti@pti-laptop:~/playpen$ perl server.pl&
[1] 9175
pti@pti-laptop:~/playpen$ time perl test2.pl
Error: timeout.Error: Eval corrupted: Timed Out at test2.pl line 3.
real 0m2.040s
user 0m0.020s
sys 0m0.010s
Yep, this timeouts after 2 seconds as expected.
Timeout
attribute is not ignored, but it is used in the constructor ofIO::Socket
, notIO::Socket::INET
. This is a good workaround though, and something like this is necessary for Windows. – Dorsy